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authorCampbell Barton <ideasman42@gmail.com>2012-02-23 06:36:30 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-23 06:36:30 +0400
commit190f5d17871a714bb864e271985ea6e4c5d6b3d0 (patch)
treeee2678fac93bf9e0d1e8696da65564650adf3551 /source/gameengine
parentc8b53d2aaf7ee4d07736cf842ca385e0311f3c53 (diff)
code cleanup: dont set the namespace in STR_String.h - 'using namespace std', since this is included in many places.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h2
-rw-r--r--source/gameengine/Expressions/Value.h2
-rw-r--r--source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h2
-rw-r--r--source/gameengine/Network/NG_NetworkScene.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h2
5 files changed, 10 insertions, 0 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index f9b0d587b81..9c2143d2cab 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -39,6 +39,8 @@
#include "KX_ISceneConverter.h"
#include "KX_IpoConvert.h"
+using namespace std;
+
class KX_WorldInfo;
class SCA_IActuator;
class SCA_IController;
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 10d8a8abd8f..917cf409198 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -26,6 +26,8 @@
#include <map> // array functionality for the propertylist
#include "STR_String.h" // STR_String class
+using namespace std;
+
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
#endif
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
index b03fc8e8e40..729db794dcf 100644
--- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
+++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
@@ -32,6 +32,8 @@
#ifndef NG_LOOPBACKNETWORKDEVICEINTERFACE_H
#define NG_LOOPBACKNETWORKDEVICEINTERFACE_H
+using namespace std;
+
#include <deque>
#include "NG_NetworkDeviceInterface.h"
diff --git a/source/gameengine/Network/NG_NetworkScene.h b/source/gameengine/Network/NG_NetworkScene.h
index 01a0d184b1c..c0469f21850 100644
--- a/source/gameengine/Network/NG_NetworkScene.h
+++ b/source/gameengine/Network/NG_NetworkScene.h
@@ -45,6 +45,8 @@
#undef SendMessage
#endif
+using namespace std;
+
class NG_NetworkDeviceInterface;
class NG_NetworkScene
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 2c2f62c946e..3ca1c992162 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -36,6 +36,8 @@
#include "MEM_guardedalloc.h"
#endif
+using namespace std;
+
class RAS_Rect;
/**