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authorCampbell Barton <ideasman42@gmail.com>2012-02-19 07:19:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-19 07:19:58 +0400
commitbd0f7a290b5b9497020fd8e98c9fec96b98a35db (patch)
treecc5df08c780291120c1aa9884bbbe56dd7a9267b /source/gameengine
parent22d326a663b77c8c0c51beeb21858f0f7cd5c9b4 (diff)
parent445003973434da55614e90fcee2f99f1765afd8f (diff)
svn merge ^/trunk/blender -r44213:44235 --- fixes bmesh shading bug [#30125]
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp5
2 files changed, 7 insertions, 0 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
index 7e7b3d2e3d4..0abea7fa28e 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
@@ -39,6 +39,8 @@ KX_BlenderCanvas::KX_BlenderCanvas(struct wmWindow *win, RAS_Rect &rect, struct
m_win(win),
m_frame_rect(rect)
{
+ // initialize area so that it's available for game logic on frame 1 (ImageViewport)
+ m_area_rect = rect;
// area boundaries needed for mouse coordinates in Letterbox framing mode
m_area_left = ar->winrct.xmin;
m_area_top = ar->winrct.ymax;
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index df1bf31ec12..82950f571f9 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -52,6 +52,11 @@ GPC_Canvas::GPC_Canvas(
m_height(height),
m_bannersEnabled(false)
{
+ // initialize area so that it's available for game logic on frame 1 (ImageViewport)
+ m_displayarea.m_x1 = 0;
+ m_displayarea.m_y1 = 0;
+ m_displayarea.m_x2 = width;
+ m_displayarea.m_y2 = height;
}