diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-08-31 05:07:55 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-08-31 05:07:55 +0400 |
commit | 471c005137540dd4c348c2f8e93146c0dff37a3f (patch) | |
tree | 8321e1ab728ee956b651514b4aef06c3eccb572d /source/gameengine | |
parent | 79249f8aede5c5481c625335b5ef7bd9b4cf28cc (diff) |
typo fix: end of lines ;; --> ;
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/GameLogic/SCA_ISensor.h | 2 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/FilterColor.h | 2 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/ImageMix.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 4daed538b39..887deb1ffa3 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1483,7 +1483,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj, { objprop.m_gamesoftFlag = OB_BSB_BENDING_CONSTRAINTS | OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT; - objprop.m_soft_linStiff = 0.5;; + objprop.m_soft_linStiff = 0.5; objprop.m_soft_angStiff = 1.f; /* angular stiffness 0..1 */ objprop.m_soft_volume= 1.f; /* volume preservation 0..1 */ diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h index 741448b1096..f90f1e19a67 100644 --- a/source/gameengine/GameLogic/SCA_ISensor.h +++ b/source/gameengine/GameLogic/SCA_ISensor.h @@ -105,7 +105,7 @@ public: }; SCA_ISensor(SCA_IObject* gameobj, - class SCA_EventManager* eventmgr);; + class SCA_EventManager* eventmgr); ~SCA_ISensor(); virtual void ReParent(SCA_IObject* parent); diff --git a/source/gameengine/VideoTexture/FilterColor.h b/source/gameengine/VideoTexture/FilterColor.h index 2478727a6be..d0536ed2801 100644 --- a/source/gameengine/VideoTexture/FilterColor.h +++ b/source/gameengine/VideoTexture/FilterColor.h @@ -141,7 +141,7 @@ protected: /// calculate one color component unsigned int calcColor (unsigned int val, short idx) { - unsigned int col = VT_C(val,idx);; + unsigned int col = VT_C(val,idx); if (col <= levels[idx][0]) col = 0; else if (col >= levels[idx][1]) col = 0xFF; else col = (((col - levels[idx][0]) << 8) / levels[idx][2]) & 0xFF; diff --git a/source/gameengine/VideoTexture/ImageMix.cpp b/source/gameengine/VideoTexture/ImageMix.cpp index 7a8226aab03..aeef5d1694f 100644 --- a/source/gameengine/VideoTexture/ImageMix.cpp +++ b/source/gameengine/VideoTexture/ImageMix.cpp @@ -135,7 +135,7 @@ PyObject * setWeight (PyImage * self, PyObject * args) if (!getImageMix(self)->setWeight(id, weight)) { // if not set, report error - PyErr_SetString(PyExc_RuntimeError, "Invalid id of source");; + PyErr_SetString(PyExc_RuntimeError, "Invalid id of source"); return NULL; } // return none |