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authorCampbell Barton <ideasman42@gmail.com>2015-02-06 20:33:48 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-02-06 20:50:21 +0300
commitb12f3cbee73633d663f9b3811827deaf79f3031b (patch)
treee49f457dcea7fd95e32dab4e99f7ca72b78018be /source/gameengine
parentfa9e42b57d9b4c846528ee2ab0dd5e6912392ad1 (diff)
cleanup: style
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp
index 3ca4b6607b3..b6ce1d86ba7 100644
--- a/source/gameengine/GameLogic/SCA_IScene.cpp
+++ b/source/gameengine/GameLogic/SCA_IScene.cpp
@@ -114,7 +114,7 @@ void SCA_IScene::RemoveDebugProperty(class CValue *gameobj,
const STR_String &name)
{
vector<SCA_DebugProp*>::iterator it = m_debugList.begin();
- while(it != m_debugList.end()) {
+ while (it != m_debugList.end()) {
STR_String debugname = (*it)->m_name;
CValue *debugobj = (*it)->m_obj;