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authorMitchell Stokes <mogurijin@gmail.com>2013-08-03 09:01:40 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-08-03 09:01:40 +0400
commitad65bc331572ddcd4426693f0554c37b1a2b274c (patch)
treeb7f77f3b24f001b945e61ac6dec844fe73576f43 /source/gameengine
parentc90a170d57c78f9206cb2788cd1b207f929f06cf (diff)
BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the FilterYV12 constructor.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/VideoTexture/FilterSource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/FilterSource.h b/source/gameengine/VideoTexture/FilterSource.h
index 0289c88f056..bc80b2b36cc 100644
--- a/source/gameengine/VideoTexture/FilterSource.h
+++ b/source/gameengine/VideoTexture/FilterSource.h
@@ -164,7 +164,7 @@ class FilterYV12 : public FilterBase
{
public:
/// constructor
- FilterYV12 (void) {}
+ FilterYV12 (void): m_buffV(NULL), m_buffU(NULL), m_pitchUV(0) {}
/// destructor
virtual ~FilterYV12 (void) {}