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author | Sv. Lockal <lockalsash@gmail.com> | 2015-05-10 19:20:04 +0300 |
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committer | Sv. Lockal <lockalsash@gmail.com> | 2015-05-10 19:35:51 +0300 |
commit | 2ec221aa281d8c8e8e52d59f9364b5dd373a752c (patch) | |
tree | 76511b9f4e087e7f7431ed6bb23066379e4c1061 /source/gameengine | |
parent | 3a2c0ccdd0236bf26983f5e4d501f7bc234ed6c0 (diff) |
Cycles: Use native float->half conversion instructions for Haswell CPUs.
This makes OCIO viewport color correction a little bit faster (about -0.5s for 100 samples)
Also set max half float value to 65504.0 to conform with IEEE 754.
Diffstat (limited to 'source/gameengine')
0 files changed, 0 insertions, 0 deletions