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author | Dalai Felinto <dfelinto@gmail.com> | 2015-04-17 18:25:37 +0300 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2015-04-17 18:25:37 +0300 |
commit | 394c5318c6fe981f94fc78f312fc0295209288dc (patch) | |
tree | d58e99fa5e27fe283c3f44621a093e4889148b3f /source/gameengine | |
parent | 45e929dc127e5b037c9e073ad84c3d76ca11ac50 (diff) |
Bake-API: reduce memory footprint when baking more than one object (Fix T41092)
Combine all the highpoly pixel arrays into a single array with a lookup
object_id for each of the highpoly objects.
Note: This changes the Bake API, external engines should refer to the
bake_api.c for the latest API.
Many thanks for Sergey Sharybin for the complete review, changes
suggestion and feedback. (you rock!)
Reviewers: sergey
Subscribers: pildanovak, marcclintdion, monio, metalliandy, brecht
Maniphest Tasks: T41092
Differential Revision: https://developer.blender.org/D772
Diffstat (limited to 'source/gameengine')
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