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authorDalai Felinto <dfelinto@gmail.com>2010-01-07 08:23:54 +0300
committerDalai Felinto <dfelinto@gmail.com>2010-01-07 08:23:54 +0300
commit4463597dcd382a84be8a2a59e03adcfe149c23b2 (patch)
tree098daae0477402eeb106882acef1b6d7a691c9af /source/gameengine
parentf8489ea1e614ff0320f440cea3b933b34f88c16e (diff)
PyDoc updated for Rasterizer setEyeSeparation and setFocalLength + blenderplayer building again.
stubs.c update patch by Mitchel Stokes - Moguri
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/PyDoc/Rasterizer.py4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/Rasterizer.py b/source/gameengine/PyDoc/Rasterizer.py
index bafcfece473..8fd4d506bde 100644
--- a/source/gameengine/PyDoc/Rasterizer.py
+++ b/source/gameengine/PyDoc/Rasterizer.py
@@ -136,7 +136,7 @@ def disableMist():
def setEyeSeparation(eyesep):
"""
- Sets the eye separation for stereo mode.
+ Sets the eye separation for stereo mode. Usually Focal Length/30 provides a confortable value.
@param eyesep: The distance between the left and right eye.
@type eyesep: float
@@ -151,7 +151,7 @@ def getEyeSeparation():
def setFocalLength(focallength):
"""
- Sets the focal length for stereo mode.
+ Sets the focal length for stereo mode. It uses the current camera focal length as initial value.
@param focallength: The focal length.
@type focallength: float