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authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-10 16:43:03 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-10 16:43:03 +0300
commit335274192e3d6c78e58ad2123dbdb7a384f3988b (patch)
tree5f3fefe4262751137e0bec1863102bd408bf11cf /source/gameengine
parentf501dfb085557038679e40c9d5501ebe33db4aee (diff)
Revert "Task scheduler: Avoid mutex lock in number manipulation functions"
Appears mutex was guarateeing number of tasks is not modified at moments when it's not expected. Removing those mutexes resulted in some hard-to-catch locks where worker thread were waiting for work by all the tasks were already done. This reverts commit a1d8fe052ccd8945f14be5a50bd5af581b89c643.
Diffstat (limited to 'source/gameengine')
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