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author | Nathan Letwory <nathan@letworyinteractive.com> | 2013-02-25 16:03:55 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2013-02-25 16:03:55 +0400 |
commit | 04c1a7f1bcc33a03f83701ef8bb0a1f0c193a38b (patch) | |
tree | 055a64632ec9bd7e4566fd21d0326ba685dbf853 /source/gameengine | |
parent | 282e5caecfb5c9151e34f18540f3809ac48ef4e5 (diff) |
Check if the variable is a string and split nicely, so compile command stays intact with proper include options.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Rasterizer/SConscript | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/source/gameengine/Rasterizer/SConscript b/source/gameengine/Rasterizer/SConscript index 4ff79d9ce24..3e7dacad8ba 100644 --- a/source/gameengine/Rasterizer/SConscript +++ b/source/gameengine/Rasterizer/SConscript @@ -47,7 +47,10 @@ incs = [ defs = ['GLEW_STATIC'] if env['WITH_BF_PYTHON']: - incs.append(env['BF_PYTHON_INC']) + if type(env['BF_PYTHON_INC']) == str: + incs.append(env['BF_PYTHON_INC'].split(' ')) + else: + incs.append(env['BF_PYTHON_INC']) defs.append('WITH_PYTHON') if env['WITH_BF_CXX_GUARDEDALLOC']: |