Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2013-03-17 23:13:04 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-17 23:13:04 +0400
commit09c41019a8ecb259b2376b5c22c99f54b59f8f24 (patch)
tree64802a773768eaae39b8ec315b582123f16707fa /source/gameengine
parent16b82845eee4198b2d56aa5a5c373008f5070f7f (diff)
use const pointers for file loading and booleans for animation system return values passed as pointers.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp6
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.cpp6
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.h2
3 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index cd5dec4669d..86e8c9c6e76 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -1050,12 +1050,12 @@ KX_LibLoadStatus *KX_BlenderSceneConverter::LinkBlendFileMemory(void *data, int
return LinkBlendFile(bpy_openlib, path, group, scene_merge, err_str, options);
}
-KX_LibLoadStatus *KX_BlenderSceneConverter::LinkBlendFilePath(const char *path, char *group, KX_Scene *scene_merge, char **err_str, short options)
+KX_LibLoadStatus *KX_BlenderSceneConverter::LinkBlendFilePath(const char *filepath, char *group, KX_Scene *scene_merge, char **err_str, short options)
{
- BlendHandle *bpy_openlib = BLO_blendhandle_from_file((char *)path, NULL);
+ BlendHandle *bpy_openlib = BLO_blendhandle_from_file(filepath, NULL);
// Error checking is done in LinkBlendFile
- return LinkBlendFile(bpy_openlib, path, group, scene_merge, err_str, options);
+ return LinkBlendFile(bpy_openlib, filepath, group, scene_merge, err_str, options);
}
static void load_datablocks(Main *main_newlib, BlendHandle *bpy_openlib, const char *path, int idcode)
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
index 11d648762c8..1a90fb8aca8 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
@@ -155,14 +155,14 @@ bool GPC_Engine::Start(const char *filename)
}
-bool GPC_Engine::Start(unsigned char *blenderDataBuffer,
- unsigned int blenderDataBufferSize)
+bool GPC_Engine::Start(const void *blenderDataBuffer,
+ unsigned int blenderDataBufferSize)
{
ReportList reports;
BlendFileData *bfd;
BKE_reports_init(&reports, RPT_STORE);
- bfd= BLO_read_from_memory(blenderDataBuffer, blenderDataBufferSize, &reports);
+ bfd = BLO_read_from_memory(blenderDataBuffer, blenderDataBufferSize, &reports);
BKE_reports_clear(&reports);
if (!bfd) {
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index 6247bd630bb..3a4fd9c81d6 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -103,7 +103,7 @@ public:
// different prototypes for Unix and Windows
void StartLoadingAnimation();
bool Start(const char *filename); // file-on-disk starter
- bool Start(unsigned char *blenderDataBuffer,
+ bool Start(const void *blenderDataBuffer,
unsigned int blenderDataBufferSize); // file-in-memory starter
void Stop();