Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2009-11-16 05:52:02 +0300
committerDalai Felinto <dfelinto@gmail.com>2009-11-16 05:52:02 +0300
commit2e104b44c67fb2f68d0494b8c41623fa4a73a7fa (patch)
tree53b179afda521c43f39a10c1ae7203285fd6337b /source/gameengine
parentaa739e7a7153bb510906cae0fd8a98d0c04593e0 (diff)
bge: fix for "dome mode not working with Letterboxing".
This bug was introduced after commit # 24102 (BGE: when letterbox is enabled use the camera framing as a clipping area) reported in IRC by Pete Carss (domejunky) *) an extra stub fix for recent commit. By the way: we want to have blenderplayer running in blender 2.5 beta0. Therefore if you are doing big changes in the last minutes (Friday, Saturday??) It would help a lot if you could enable blenderplayer in your builds. links problems are really easy to fix) **) an typo I spotted in recent mesh dynamic load in bge.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index e599b89a2bb..6519626ee89 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -999,7 +999,7 @@ bool KX_BlenderSceneConverter::LinkBlendFile(const char *path, char *group, KX_S
}
if(GetMainDynamicPath(path)) {
- snprintf(err_local, sizeof(err_local), "blend file alredy open \"%s\"\n", path);
+ snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
*err_str= err_local;
return false;
}