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authorAndrea Weikert <elubie@gmx.net>2009-11-22 16:15:36 +0300
committerAndrea Weikert <elubie@gmx.net>2009-11-22 16:15:36 +0300
commit8fdaa263c0a2e9e85a86aa9ef5159b1554bc9aab (patch)
tree06584c69c54fe28cd2d008f47eb28575510f2f6c /source/gameengine
parent247f9cfc04f30ea71b9fc3c0f6f1845196cf8cd5 (diff)
MSVC 9 projectfiles
* Added GLEW_STATIC where necessary to make Blender compile again * First attempt at compiling blenderplayer again - compiles, but doesn't link yet * removed deprecated SND_ functions from blenderplayer
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
index 71f40d03eb3..0002e538947 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.cpp
@@ -40,7 +40,6 @@
#include "GPW_KeyboardDevice.h"
#include "GPW_System.h"
-#include "SND_DeviceManager.h"
#include "NG_NetworkScene.h"
#include "NG_LoopBackNetworkDeviceInterface.h"
@@ -64,9 +63,6 @@ GPW_Engine::~GPW_Engine()
bool GPW_Engine::Initialize(HDC hdc, int width, int height)
{
- SND_DeviceManager::Subscribe();
- m_audiodevice = SND_DeviceManager::Instance();
-
m_keyboarddev = new GPW_KeyboardDevice();
m_mousedev = new GPC_MouseDevice();