diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-12-22 07:11:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-22 07:12:19 +0400 |
commit | c1c26c36f62c3bfdb40b01f33004695a09ce2f4d (patch) | |
tree | 21e738fefe0c7d77af7c1129bcdfef65e1a8f655 /source/gameengine | |
parent | 5eb96d4705b93a7049ecabd0827e0e58b28a2838 (diff) |
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_Application.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/SceneGraph/SG_BBox.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp index d51d0bf5c10..ac96ca097ad 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp @@ -32,8 +32,8 @@ #ifdef WIN32 - #pragma warning (disable:4786) // suppress stl-MSVC debug info warning - #include <windows.h> +# pragma warning (disable:4786) // suppress stl-MSVC debug info warning +# include <windows.h> #endif #include "GL/glew.h" diff --git a/source/gameengine/SceneGraph/SG_BBox.cpp b/source/gameengine/SceneGraph/SG_BBox.cpp index 3911babd2b5..0ecf6284a14 100644 --- a/source/gameengine/SceneGraph/SG_BBox.cpp +++ b/source/gameengine/SceneGraph/SG_BBox.cpp @@ -33,8 +33,8 @@ #include <math.h> - #include "SG_BBox.h" - #include "SG_Node.h" +#include "SG_BBox.h" +#include "SG_Node.h" SG_BBox::SG_BBox() : m_min(0.0, 0.0, 0.0), |