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authorCampbell Barton <ideasman42@gmail.com>2013-12-22 07:11:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-12-22 07:12:19 +0400
commitc1c26c36f62c3bfdb40b01f33004695a09ce2f4d (patch)
tree21e738fefe0c7d77af7c1129bcdfef65e1a8f655 /source/gameengine
parent5eb96d4705b93a7049ecabd0827e0e58b28a2838 (diff)
Style Cleanup: remove preprocessor indentation (updated wiki style guide too)
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp4
-rw-r--r--source/gameengine/SceneGraph/SG_BBox.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index d51d0bf5c10..ac96ca097ad 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -32,8 +32,8 @@
#ifdef WIN32
- #pragma warning (disable:4786) // suppress stl-MSVC debug info warning
- #include <windows.h>
+# pragma warning (disable:4786) // suppress stl-MSVC debug info warning
+# include <windows.h>
#endif
#include "GL/glew.h"
diff --git a/source/gameengine/SceneGraph/SG_BBox.cpp b/source/gameengine/SceneGraph/SG_BBox.cpp
index 3911babd2b5..0ecf6284a14 100644
--- a/source/gameengine/SceneGraph/SG_BBox.cpp
+++ b/source/gameengine/SceneGraph/SG_BBox.cpp
@@ -33,8 +33,8 @@
#include <math.h>
- #include "SG_BBox.h"
- #include "SG_Node.h"
+#include "SG_BBox.h"
+#include "SG_Node.h"
SG_BBox::SG_BBox() :
m_min(0.0, 0.0, 0.0),