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authorBenoit Bolsee <benoit.bolsee@online.be>2008-07-29 02:36:27 +0400
committerBenoit Bolsee <benoit.bolsee@online.be>2008-07-29 02:36:27 +0400
commitb0c513e83a638533b117d8b14b169b4fdd7a0369 (patch)
tree567fa8f70d626c328da64ee3ca8edd2a6e25e5ab /source/gameengine
parent3120af6f34b3c2dc5007eb8bb4d1031d6b6dfde0 (diff)
BGE patch: fix support of group hidden layer in dupli group instantiation: only the objects in layers matching the group layer mask will be instantiated. This is equivalent to the 3D view
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 2d84d8f035d..648a6ca31d5 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -657,7 +657,7 @@ void KX_Scene::DupliGroupRecurse(CValue* obj, int level)
// Should not happen as dupli group are created automatically
continue;
}
- if (blenderobj->lay & group->layer==0)
+ if ((blenderobj->lay & group->layer)==0)
{
// object is not visible in the 3D view, will not be instantiated
continue;