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author | Campbell Barton <ideasman42@gmail.com> | 2017-06-02 08:38:04 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-06-02 08:38:04 +0300 |
commit | 0d8bf4bf947d84cdfc6e2b221ddb03c7f8d2114b (patch) | |
tree | d8a4fd731666fc8262483f99bef5f083d168cc39 /source/gameengine | |
parent | e1910ac6eda621f4f3670995779fa8a506331cf9 (diff) |
Cleanup: style
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Ketsji/KX_SoundActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp index 822f2e054f8..d858097abef 100644 --- a/source/gameengine/Ketsji/KX_SoundActuator.cpp +++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp @@ -124,7 +124,7 @@ void KX_SoundActuator::play() AUD_Device_free(device); // in case of pingpong, we have to free the sound - if(sound != m_sound) + if (sound != m_sound) AUD_Sound_free(sound); if (m_handle != NULL) { |