diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-07-19 19:30:29 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-07-19 19:33:40 +0400 |
commit | 00b29156e087bba3675c7247ffe64a1696a90558 (patch) | |
tree | 334d5be951b6d69873908dfdfe6b29439788aaab /source/gameengine | |
parent | 7e8626bbcec21c682dc9159fe0307d157c56ede4 (diff) |
Defines: replace ELEM3-16 with ELEM(...), that can take varargs
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_BlenderMaterial.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index e511f01e9c6..87b64582e11 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -876,7 +876,7 @@ static bool ConvertMaterial( material->alphablend = GEMAT_ALPHA; // always zsort alpha + add - if ((ELEM3(material->alphablend, GEMAT_ALPHA, GEMAT_ALPHA_SORT, GEMAT_ADD) || texalpha) && (material->alphablend != GEMAT_CLIP )) { + if ((ELEM(material->alphablend, GEMAT_ALPHA, GEMAT_ALPHA_SORT, GEMAT_ADD) || texalpha) && (material->alphablend != GEMAT_CLIP )) { material->ras_mode |= ALPHA; material->ras_mode |= (mat && (mat->game.alpha_blend & GEMAT_ALPHA_SORT))? ZSORT: 0; } diff --git a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp index 68a71218b8c..9ebdfea6156 100644 --- a/source/gameengine/Ketsji/KX_BlenderMaterial.cpp +++ b/source/gameengine/Ketsji/KX_BlenderMaterial.cpp @@ -616,7 +616,7 @@ void KX_BlenderMaterial::ActivateMeshSlot(const RAS_MeshSlot & ms, RAS_IRasteriz /* we do blend modes here, because they can change per object * with the same material due to obcolor/obalpha */ alphablend = mBlenderShader->GetAlphaBlend(); - if (ELEM3(alphablend, GEMAT_SOLID, GEMAT_ALPHA, GEMAT_ALPHA_SORT) && mMaterial->alphablend != GEMAT_SOLID) + if (ELEM(alphablend, GEMAT_SOLID, GEMAT_ALPHA, GEMAT_ALPHA_SORT) && mMaterial->alphablend != GEMAT_SOLID) alphablend = mMaterial->alphablend; rasty->SetAlphaBlend(alphablend); |