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authorDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
committerDiego Borghetti <bdiego@gmail.com>2009-05-06 03:10:32 +0400
commit405cf80eb8dc2df8ae160aee70aef34052add24a (patch)
treef03cc27e95bdf91b25ea9d2a0dffb28ccef666be /source/gameengine
parent71c38978e14ebf3522fe60fc239ad04f10ef30ab (diff)
Big, big commit!!
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt1
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.cpp11
-rw-r--r--source/gameengine/BlenderRoutines/Makefile1
-rw-r--r--source/gameengine/BlenderRoutines/SConscript2
-rw-r--r--source/gameengine/Converter/CMakeLists.txt1
-rw-r--r--source/gameengine/Converter/SConscript2
-rw-r--r--source/gameengine/GamePlayer/common/CMakeLists.txt1
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.cpp4
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.h4
-rw-r--r--source/gameengine/GamePlayer/common/Makefile1
-rw-r--r--source/gameengine/GamePlayer/common/SConscript1
-rw-r--r--source/gameengine/GamePlayer/common/unix/Makefile1
-rw-r--r--source/gameengine/GamePlayer/common/windows/Makefile1
-rw-r--r--source/gameengine/GamePlayer/ghost/CMakeLists.txt1
-rw-r--r--source/gameengine/GamePlayer/ghost/Makefile1
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript1
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt1
-rw-r--r--source/gameengine/Ketsji/SConscript2
18 files changed, 8 insertions, 29 deletions
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index e090a4b9c56..107ef9b4b87 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -7,7 +7,6 @@ SET(INC
../../../intern/string
../../../intern/guardedalloc
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
- ../../../intern/bmfont
../../../source/gameengine/Converter
../../../source/blender/imbuf
../../../intern/ghost/include
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
index 648ad79210e..b08eaf6e026 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
@@ -42,8 +42,6 @@
#include <stdlib.h>
#include <string.h>
-#include "BMF_Api.h"
-
#include "GL/glew.h"
#include "BL_Material.h" // MAXTEX
@@ -148,8 +146,7 @@ void BL_print_gamedebug_line(char* text, int xco, int yco, int width, int height
/* the actual drawing */
glColor3ub(255, 255, 255);
- glRasterPos2s(xco, height-yco);
- BMF_DrawString(G.fonts, text);
+ BLF_draw_default(xco, height-yco, 0.0f, text);
glMatrixMode(GL_TEXTURE);
glPopMatrix();
@@ -184,11 +181,9 @@ void BL_print_gamedebug_line_padded(char* text, int xco, int yco, int width, int
/* draw in black first*/
glColor3ub(0, 0, 0);
- glRasterPos2s(xco+1, height-yco-1);
- BMF_DrawString(G.fonts, text);
+ BLF_draw_default(xco+1, height-yco-1, 0.0f, text);
glColor3ub(255, 255, 255);
- glRasterPos2s(xco, height-yco);
- BMF_DrawString(G.fonts, text);
+ BLF_draw_default(xco, height-yco, 0.0f, text);
glMatrixMode(GL_TEXTURE);
glPopMatrix();
diff --git a/source/gameengine/BlenderRoutines/Makefile b/source/gameengine/BlenderRoutines/Makefile
index 03a7a247727..3a2c30672cc 100644
--- a/source/gameengine/BlenderRoutines/Makefile
+++ b/source/gameengine/BlenderRoutines/Makefile
@@ -40,7 +40,6 @@ CPPFLAGS += -I$(NAN_SUMO)/include -I$(NAN_SOLID)/include
CPPFLAGS += -I$(NAN_SOLID)
CPPFLAGS += -I$(NAN_STRING)/include
CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_FUZZICS)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GLEW)/include
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index 020402e9bcd..684b80dceee 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.cpp')
defs = []
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
-incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #intern/bmfont'
+incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
incs += ' #source/gameengine/Converter #source/blender/imbuf'
incs += ' #intern/ghost/include'
incs += ' #intern/moto/include #source/gameengine/Ketsji #source/blender/blenlib'
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index a5219b9e759..44692241e6f 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -32,7 +32,6 @@ SET(INC
../../../intern/string
../../../intern/guardedalloc
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
- ../../../intern/bmfont
../../../intern/SoundSystem
../../../intern/SoundSystem/include
../../../intern/SoundSystem/openal
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index 98b7c71bad2..af0d39771de 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.cpp')
defs = []
incs = '. #source/kernel/gen_system #intern/string #intern/guardedalloc'
-incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #intern/bmfont'
+incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf'
diff --git a/source/gameengine/GamePlayer/common/CMakeLists.txt b/source/gameengine/GamePlayer/common/CMakeLists.txt
index 0c6c4179e2d..ce1cd217f60 100644
--- a/source/gameengine/GamePlayer/common/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/common/CMakeLists.txt
@@ -42,7 +42,6 @@ SET(INC
../../../../intern/string
../../../../intern/ghost
../../../../intern/guardedalloc
- ../../../../intern/bmfont
../../../../intern/moto/include
../../../../intern/SoundSystem
../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index eafdb8a96bb..a036f9821a4 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -29,8 +29,6 @@
#include "GL/glew.h"
-#include "BMF_Api.h"
-
#include "DNA_scene_types.h"
#include "RAS_IRenderTools.h"
@@ -61,7 +59,7 @@ unsigned int GPC_RenderTools::m_numgllights;
GPC_RenderTools::GPC_RenderTools()
{
- m_font = BMF_GetFont(BMF_kHelvetica10);
+// XXX m_font = BMF_GetFont(BMF_kHelvetica10);
glGetIntegerv(GL_MAX_LIGHTS, (GLint*) &m_numgllights);
if (m_numgllights < 8)
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index 316860a7d43..478d8b1a3c5 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -38,8 +38,6 @@
#include "RAS_IRenderTools.h"
-#include "BMF_Api.h"
-
struct KX_ClientObjectInfo;
class KX_RayCast;
@@ -57,7 +55,7 @@ class GPC_RenderTools : public RAS_IRenderTools
void *m_lastauxinfo;
static unsigned int m_numgllights;
- BMF_Font* m_font;
+// XXX BMF_Font* m_font;
public:
GPC_RenderTools();
diff --git a/source/gameengine/GamePlayer/common/Makefile b/source/gameengine/GamePlayer/common/Makefile
index 6a12e659be6..84b4a4170a9 100644
--- a/source/gameengine/GamePlayer/common/Makefile
+++ b/source/gameengine/GamePlayer/common/Makefile
@@ -56,7 +56,6 @@ CPPFLAGS += -I$(NAN_PNG)/include
CPPFLAGS += -I$(NAN_ZLIB)/include
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
-CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I../../../gameengine/Converter
CPPFLAGS += -I../../../gameengine/Expressions
diff --git a/source/gameengine/GamePlayer/common/SConscript b/source/gameengine/GamePlayer/common/SConscript
index 23ad413350b..e96b2c5400b 100644
--- a/source/gameengine/GamePlayer/common/SConscript
+++ b/source/gameengine/GamePlayer/common/SConscript
@@ -18,7 +18,6 @@ incs = ['.',
'#intern/string',
'#intern/ghost',
'#intern/guardedalloc',
- '#intern/bmfont',
'#intern/moto/include',
'#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
diff --git a/source/gameengine/GamePlayer/common/unix/Makefile b/source/gameengine/GamePlayer/common/unix/Makefile
index 3d44a41afee..90342c7b735 100644
--- a/source/gameengine/GamePlayer/common/unix/Makefile
+++ b/source/gameengine/GamePlayer/common/unix/Makefile
@@ -60,7 +60,6 @@ CPPFLAGS += -I$(NAN_FUZZICS)/include
CPPFLAGS += -I$(NAN_SUMO)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_MOTO)/include
-CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_SOLID)/include
# Blender stuff
diff --git a/source/gameengine/GamePlayer/common/windows/Makefile b/source/gameengine/GamePlayer/common/windows/Makefile
index f35642f9651..b622ee974c8 100644
--- a/source/gameengine/GamePlayer/common/windows/Makefile
+++ b/source/gameengine/GamePlayer/common/windows/Makefile
@@ -48,7 +48,6 @@ CPPFLAGS += -I$(SRCHOME)/gameengine/Physics/Sumo/include
CPPFLAGS += -I$(NAN_MOTO)/include
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GLEW)/include
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
index a3cd8296da3..71961f27339 100644
--- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
@@ -37,7 +37,6 @@ SET(INC
../../../../intern/string
../../../../intern/ghost
../../../../intern/guardedalloc
- ../../../../intern/bmfont
../../../../intern/moto/include
../../../../intern/SoundSystem
../../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
diff --git a/source/gameengine/GamePlayer/ghost/Makefile b/source/gameengine/GamePlayer/ghost/Makefile
index 5f90d804611..c82edca0d45 100644
--- a/source/gameengine/GamePlayer/ghost/Makefile
+++ b/source/gameengine/GamePlayer/ghost/Makefile
@@ -39,7 +39,6 @@ CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I$(NAN_STRING)/include
-CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index 9b17ed3757b..1cb7c9f2457 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -12,7 +12,6 @@ incs = ['.',
'#intern/string',
'#intern/ghost',
'#intern/guardedalloc',
- '#intern/bmfont',
'#intern/moto/include',
'#intern/SoundSystem',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index 73d7191ffde..ca9ce4dc50c 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -47,7 +47,6 @@ SET(INC
../../../intern/string
../../../intern/guardedalloc
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
- ../../../intern/bmfont
../../../source/gameengine/Converter
../../../source/blender/imbuf
../../../intern/ghost/include
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 0e888edd43b..921aba9c11f 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -31,7 +31,7 @@ defs = ''
incs = '. #source/blender/python/api2_2x' # Only for Mathutils! and bpy_internal_import.h, be very careful
incs += ' #source/kernel/gen_system #intern/string #intern/guardedalloc'
-incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer #intern/bmfont'
+incs += ' #source/gameengine/Rasterizer/RAS_OpenGLRasterizer'
incs += ' #intern/SoundSystem #intern/SoundSystem/include #intern/SoundSystem/openal'
incs += ' #intern/SoundSystem/dummy #intern/SoundSystem/intern #source/gameengine/Converter'
incs += ' #source/gameengine/BlenderRoutines #source/blender/imbuf #intern/moto/include'