diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-03-21 12:06:44 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2014-03-21 12:06:44 +0400 |
commit | 92a539ec9246aae42eab2d76706bfc5429a554b7 (patch) | |
tree | 12cbd2af97fbbcfbfbd41a325ba9d142468f461d /source/gameengine | |
parent | 77c1d17940e39ff9a32b4d6bd8ffbb61df3dbfbb (diff) |
Fix T38051: Even if Color Management is disabled, it is still applied to the background
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BlenderWorldInfo.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp index be85d89775f..75beb5d0e0e 100644 --- a/source/gameengine/Converter/BlenderWorldInfo.cpp +++ b/source/gameengine/Converter/BlenderWorldInfo.cpp @@ -61,6 +61,7 @@ #include "BLI_math.h" #include "BKE_global.h" +#include "BKE_scene.h" /* end of blender include block */ @@ -86,7 +87,7 @@ BlenderWorldInfo::BlenderWorldInfo(struct Scene *blenderscene, struct World *ble copy_v3_v3(m_backgroundcolor, &blenderworld->horr); copy_v3_v3(m_ambientcolor, &blenderworld->ambr); - if (blenderscene->r.color_mgt_flag & R_COLOR_MANAGEMENT) { + if (BKE_scene_check_color_management_enabled(blenderscene)) { linearrgb_to_srgb_v3_v3(m_mistcolor, m_mistcolor); linearrgb_to_srgb_v3_v3(m_backgroundcolor, m_backgroundcolor); linearrgb_to_srgb_v3_v3(m_ambientcolor, m_ambientcolor); |