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author | William Reynish <william@reynish.com> | 2009-07-31 20:19:26 +0400 |
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committer | William Reynish <william@reynish.com> | 2009-07-31 20:19:26 +0400 |
commit | fe850bd1637b9d0efd28cfcc648903172d7b9303 (patch) | |
tree | 0838fadb201b3706c99382b2c6ab728a0e2bafb8 /source/gameengine | |
parent | fb52042375e799127c01257cbf25bdf2ba1266d8 (diff) |
Changed texture layers list to display as a proper list. This makes the order clearer, and you can see names. The list always displays its full length though, because texture layers are pre-populated with all 18 texture layers. Would be nice if this was eventually more dynamic, resembling the way you add/remove material indices.
Diffstat (limited to 'source/gameengine')
0 files changed, 0 insertions, 0 deletions