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authorCampbell Barton <ideasman42@gmail.com>2014-02-04 00:11:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-04 00:20:19 +0400
commit76543574bc2902dc846582efbb5eab4ad68094e1 (patch)
tree0ceedc9d0c0ad902a64b40ee48357a616863048c /source/gameengine
parent4b07579cd49817e536e81a53ee66e7c4919e5aac (diff)
Code cleanup: declarations for removed functions
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 1ed3a998b99..0ebaec9c3ab 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -138,14 +138,6 @@ struct KX_ObjectProperties
} m_boundobject;
};
-void KX_ConvertDynamoObject(KX_GameObject* gameobj,
- RAS_MeshObject* meshobj,
- KX_Scene* kxscene,
- struct PHY_ShapeProps* shapeprops,
- struct PHY_MaterialProps* smmaterial,
- struct KX_ObjectProperties* objprop);
-
-
#ifdef WITH_BULLET
void KX_ConvertBulletObject( class KX_GameObject* gameobj,