diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-03-23 07:04:02 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-03-23 07:04:02 +0400 |
commit | 1356e3b490ec0d78084ae12296c2b30afff5f6cf (patch) | |
tree | 85c00ec2c2fdd7760fb984becc8a3d9053b5c70d /source/gameengine | |
parent | a333ef01001bf034b644ab193521b930cc3d4e43 (diff) |
BGE: getting rid of a few maybe-uninitialized warnings.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Ketsji/KX_CameraActuator.cpp | 3 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_KetsjiEngine.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp | 2 |
3 files changed, 3 insertions, 4 deletions
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp index 792a0759b59..acf30b4866c 100644 --- a/source/gameengine/Ketsji/KX_CameraActuator.cpp +++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp @@ -36,7 +36,6 @@ #include "BLI_math_vector.h" #include "KX_CameraActuator.h" -#include <iostream> #include <math.h> #include <float.h> #include "KX_GameObject.h" @@ -197,7 +196,7 @@ bool KX_CameraActuator::Update(double curtime, bool frame) MT_Point3 lookat = ((KX_GameObject*)m_ob)->NodeGetWorldPosition(); MT_Matrix3x3 actormat = ((KX_GameObject*)m_ob)->NodeGetWorldOrientation(); - float fp1[3], fp2[3], rc[3]; + float fp1[3]={0}, fp2[3]={0}, rc[3]; float inp, fac; //, factor = 0.0; /* some factor... */ float mindistsq, maxdistsq, distsq; float mat[3][3]; diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp index 90913041521..fab19008b25 100644 --- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp +++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp @@ -310,7 +310,7 @@ void KX_KetsjiEngine::RenderDome() return; KX_SceneList::iterator sceneit; - KX_Scene* scene; + KX_Scene* scene = NULL; int n_renders=m_dome->GetNumberRenders();// usually 4 or 6 for (int i=0;i<n_renders;i++) { diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp index d45365dde04..72af3852cf6 100644 --- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp +++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVA.cpp @@ -119,7 +119,7 @@ void RAS_StorageVA::IndexPrimitives(RAS_MeshSlot& ms) void RAS_StorageVA::IndexPrimitivesMulti(class RAS_MeshSlot& ms) { static const GLsizei stride = sizeof(RAS_TexVert); - bool wireframe = m_drawingmode <= RAS_IRasterizer::KX_WIREFRAME, use_color_array; + bool wireframe = m_drawingmode <= RAS_IRasterizer::KX_WIREFRAME, use_color_array = true; RAS_MeshSlot::iterator it; GLenum drawmode; |