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authorBastien Montagne <montagne29@wanadoo.fr>2016-05-24 17:48:10 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-05-24 17:48:10 +0300
commitfaec4309147988fbab7b7d7ec661f5130358d169 (patch)
tree0c839f8f88fe80f4a3762980adb5efe729ce1b44 /source/gameengine
parentf85745b17bfe68673bf5f799e98c617d9471ddf1 (diff)
parente1dd83b399d46d81ea51f6c41725eec5c1a1db7a (diff)
Merge branch 'master' into blender2.8
Conflicts: intern/cycles/blender/blender_curves.cpp source/blender/blenkernel/intern/dynamicpaint.c source/blender/blenkernel/intern/particle.c source/blender/blenloader/intern/versioning_270.c source/blender/editors/physics/particle_edit.c source/blender/editors/transform/transform_snap_object.c source/blender/editors/util/undo.c source/blender/makesrna/intern/rna_object_force.c
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp3
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h1
-rw-r--r--source/gameengine/GamePlayer/ghost/CMakeLists.txt4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp1
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp57
5 files changed, 60 insertions, 6 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index ec99de45918..14dc0d71b83 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -281,7 +281,8 @@ static std::map<int, SCA_IInputDevice::KX_EnumInputs> create_translate_table()
m[QUOTEKEY ] = SCA_IInputDevice::KX_QUOTEKEY;
m[ACCENTGRAVEKEY ] = SCA_IInputDevice::KX_ACCENTGRAVEKEY;
m[MINUSKEY ] = SCA_IInputDevice::KX_MINUSKEY;
- m[SLASHKEY ] = SCA_IInputDevice::KX_SLASHKEY;
+ m[PLUSKEY ] = SCA_IInputDevice::KX_PLUSKEY;
+ m[SLASHKEY ] = SCA_IInputDevice::KX_SLASHKEY;
m[BACKSLASHKEY ] = SCA_IInputDevice::KX_BACKSLASHKEY;
m[EQUALKEY ] = SCA_IInputDevice::KX_EQUALKEY;
m[LEFTBRACKETKEY ] = SCA_IInputDevice::KX_LEFTBRACKETKEY;
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index d4cd66fb564..f306ae4f26b 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -129,6 +129,7 @@ public:
KX_COMMAKEY = 44,
KX_MINUSKEY = 45,
KX_PERIODKEY = 46,
+ KX_PLUSKEY = 47,
KX_ZEROKEY = 48,
KX_ONEKEY, // =49
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
index 283f222115c..6c09af33f9e 100644
--- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
@@ -77,6 +77,10 @@ set(SRC
add_definitions(${GL_DEFINITIONS})
+if(WIN32)
+ blender_include_dirs(../../../../intern/utfconv)
+endif()
+
if(WITH_CODEC_FFMPEG)
add_definitions(-DWITH_FFMPEG)
endif()
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
index 53d03c6f479..eefaa3730cf 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
@@ -141,6 +141,7 @@ GPG_KeyboardDevice::GPG_KeyboardDevice(void)
m_reverseKeyTranslateTable[GHOST_kKeyQuote ] = KX_QUOTEKEY ;
m_reverseKeyTranslateTable[GHOST_kKeyAccentGrave ] = KX_ACCENTGRAVEKEY ;
m_reverseKeyTranslateTable[GHOST_kKeyMinus ] = KX_MINUSKEY ;
+ m_reverseKeyTranslateTable[GHOST_kKeyPlus ] = KX_PLUSKEY ;
m_reverseKeyTranslateTable[GHOST_kKeySlash ] = KX_SLASHKEY ;
m_reverseKeyTranslateTable[GHOST_kKeyBackslash ] = KX_BACKSLASHKEY ;
m_reverseKeyTranslateTable[GHOST_kKeyEqual ] = KX_EQUALKEY ;
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index a69a8eae55d..ac2e4dfa563 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -116,10 +116,14 @@ extern char datatoc_bmonofont_ttf[];
#include "RNA_define.h"
#ifdef WIN32
-#include <windows.h>
-#if !defined(DEBUG)
-#include <wincon.h>
-#endif // !defined(DEBUG)
+# include <windows.h>
+# if !defined(DEBUG)
+# include <wincon.h>
+# endif // !defined(DEBUG)
+# if defined(_MSC_VER) && defined(_M_X64)
+# include <math.h> /* needed for _set_FMA3_enable */
+# endif
+# include "utfconv.h"
#endif // WIN32
#ifdef WITH_SDL_DYNLOAD
@@ -399,7 +403,14 @@ static int GPG_PyNextFrame(void *state0)
}
}
-int main(int argc, char** argv)
+int main(
+ int argc,
+#ifdef WIN32
+ char **UNUSED(argv_c)
+#else
+ char **argv
+#endif
+ )
{
int i;
int argc_py_clamped= argc; /* use this so python args can be added after ' - ' */
@@ -434,6 +445,34 @@ int main(int argc, char** argv)
bool samplesParFound = false;
GHOST_TUns16 aasamples = 0;
+#ifdef WIN32
+ char **argv;
+ int argv_num;
+
+ /* We delay loading of openmp so we can set the policy here. */
+# if defined(_MSC_VER)
+ _putenv_s("OMP_WAIT_POLICY", "PASSIVE");
+# endif
+
+ /* FMA3 support in the 2013 CRT is broken on Vista and Windows 7 RTM (fixed in SP1). Just disable it. */
+# if defined(_MSC_VER) && defined(_M_X64)
+ _set_FMA3_enable(0);
+# endif
+
+ /* Win32 Unicode Args */
+ /* NOTE: cannot use guardedalloc malloc here, as it's not yet initialized
+ * (it depends on the args passed in, which is what we're getting here!)
+ */
+ {
+ wchar_t **argv_16 = CommandLineToArgvW(GetCommandLineW(), &argc);
+ argv = (char**)malloc(argc * sizeof(char *));
+ for (argv_num = 0; argv_num < argc; argv_num++) {
+ argv[argv_num] = alloc_utf_8_from_16(argv_16[argv_num], 0);
+ }
+ LocalFree(argv_16);
+ }
+#endif /* WIN32 */
+
#ifdef __linux__
#ifdef __alpha__
signal (SIGFPE, SIG_IGN);
@@ -1165,5 +1204,13 @@ int main(int argc, char** argv)
BKE_tempdir_session_purge();
+#ifdef WIN32
+ while (argv_num) {
+ free(argv[--argv_num]);
+ }
+ free(argv);
+ argv = NULL;
+#endif
+
return error ? -1 : 0;
}