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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 04:48:59 +0400
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-07-17 04:48:59 +0400
commitd5585a35896c0693bf0b443ab8a210a71e6d5efc (patch)
tree930596c6cab632835dfb88bc5b98682162c02aa0 /source/gameengine
parentb16d1c7bde1eb491f859c38d9cd26a4e23a6501f (diff)
Added the runtime fullscreen options.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index c55e572ccbd..fff8ce88670 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -212,8 +212,8 @@ int main(int argc, char** argv)
int i;
bool error = false;
SYS_SystemHandle syshandle = SYS_GetSystem();
- bool fullScreen = true;
- bool fullScreenParFound = true;
+ bool fullScreen = false;
+ bool fullScreenParFound = false;
bool windowParFound = false;
bool closeConsole = true;
int stereomode = RAS_IRasterizer::RAS_STEREO_NOSTEREO;