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authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-12-29 04:39:34 +0300
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>2004-12-29 04:39:34 +0300
commit183ee861e8e3e6f9fdf3b204414e7704fd5d1435 (patch)
tree7432984bfea53ccc7481e7778f59e156908ceec3 /source/gameengine
parent8e5ef105aed627fc81c4fd0cb8f2fd045b471cfa (diff)
PyDoc updates
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/PyDoc/GameLogic.py3
-rw-r--r--source/gameengine/PyDoc/Makefile2
-rw-r--r--source/gameengine/PyDoc/WhatsNew.py6
3 files changed, 9 insertions, 2 deletions
diff --git a/source/gameengine/PyDoc/GameLogic.py b/source/gameengine/PyDoc/GameLogic.py
index 09780c94e83..fcfd8bfc4eb 100644
--- a/source/gameengine/PyDoc/GameLogic.py
+++ b/source/gameengine/PyDoc/GameLogic.py
@@ -72,6 +72,9 @@ Documentation for the GameLogic Module.
- L{SCA_PropertyActuator}
- L{SCA_RandomActuator}
+ Most logic brick's methods are accessors for the properties available in the logic buttons.
+ Consult the logic bricks documentation for more information on how each logic brick works.
+
There are also methods to access the current L{KX_Scene}::
# Get the current scene
scene = GameLogic.getCurrentScene()
diff --git a/source/gameengine/PyDoc/Makefile b/source/gameengine/PyDoc/Makefile
index cddd1418411..7861894ddec 100644
--- a/source/gameengine/PyDoc/Makefile
+++ b/source/gameengine/PyDoc/Makefile
@@ -5,7 +5,7 @@ TARGETS:=$(SOURCES:.py=.html)
PYDOC=/usr/lib/python2.2/pydoc.py
all: $(SOURCES)
- epydoc -o BPY_GE_234 --url "http://www.blender.org" -t GameLogic.py \
+ epydoc -o BPY_GE_236 --url "http://www.blender.org" -t GameLogic.py \
-n "Blender GameEngine" --no-private --no-frames \
$(shell ls *.py )
diff --git a/source/gameengine/PyDoc/WhatsNew.py b/source/gameengine/PyDoc/WhatsNew.py
index b53e71aa884..883c51dd16d 100644
--- a/source/gameengine/PyDoc/WhatsNew.py
+++ b/source/gameengine/PyDoc/WhatsNew.py
@@ -5,11 +5,15 @@ New Python Functionality in this Version of Blender
This document lists what has been changed in the Game Engine Python API.
+Blender 2.36
+------------
+ - Added L{KX_CameraActuator} methods (thanks snail)
+
Blender 2.35
------------
- Added tic rate methods to L{GameLogic}
- Added stereo eye separation and focal length methods to L{Rasterizer}.
- - Fixed L{Raterizer}.makeScreenshot() method.
+ - Fixed L{Rasterizer}.makeScreenshot() method.
- Added setLogicTicRate() and setPhysicsTicRate() to L{GameLogic}
Blender 2.34