Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKent Mein <mein@cs.umn.edu>2005-03-22 16:34:31 +0300
committerKent Mein <mein@cs.umn.edu>2005-03-22 16:34:31 +0300
commitaf12eaae1ff70fcb2441a89ed687c674d9d91388 (patch)
tree557ffc15c7c258d7c64e5773423bf3024b23ae06 /source/gameengine
parentf0112406ed8d28d5f6822b647a3eda7ca2472106 (diff)
Reordered some of the includes to fix STL issues.
For details, see: http://www.blender.org/modules.php?op=modload&name=phpBB2&file=viewtopic&t=5867 Kent
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h1
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.h1
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp6
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.h1
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp6
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp6
8 files changed, 7 insertions, 20 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 1c3f57e965a..5587cbd9c5e 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -33,6 +33,7 @@
#ifndef BL_ACTIONACTUATOR
#define BL_ACTIONACTUATOR
+#include "GEN_HashedPtr.h"
#include "SCA_IActuator.h"
#include "MT_Point3.h"
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
index 29e1a29a149..56dc5bfa8b2 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.h
@@ -32,6 +32,7 @@
#ifndef __BLENDER_CONVERT
#define __BLENDER_CONVERT
+#include "GEN_HashedPtr.h"
#include "STR_String.h"
#include "KX_Python.h"
#include "KX_PhysicsEngineEnums.h"
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 4701422a71f..d985f424f9a 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -30,21 +30,17 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif //WIN32
+#include "BL_SkinDeformer.h"
#include "GEN_Map.h"
#include "STR_HashedString.h"
#include "RAS_IPolygonMaterial.h"
#include "BL_SkinMeshObject.h"
//#include "BL_ArmatureController.h"
-#include "BL_SkinDeformer.h"
#include "DNA_armature_types.h"
#include "DNA_action_types.h"
#include "DNA_mesh_types.h"
diff --git a/source/gameengine/Converter/BL_SkinDeformer.h b/source/gameengine/Converter/BL_SkinDeformer.h
index 549f915a285..255537e5b7a 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.h
+++ b/source/gameengine/Converter/BL_SkinDeformer.h
@@ -37,6 +37,7 @@
#pragma warning (disable:4786) // get rid of stupid stl-visual compiler debug warning
#endif //WIN32
+#include "GEN_HashedPtr.h"
#include "BL_MeshDeformer.h"
#include "BL_ArmatureObject.h"
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index e8f0c2997e7..6b3cbbea2e5 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -29,17 +29,13 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
-
#include "KX_Scene.h"
#include "KX_GameObject.h"
+#include "KX_BlenderSceneConverter.h"
#include "KX_IpoConvert.h"
#include "RAS_MeshObject.h"
#include "KX_PhysicsEngineEnums.h"
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 2a15d5e2f0d..c5759c84beb 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -32,10 +32,10 @@
#ifndef __KX_BLENDERSCENECONVERTER_H
#define __KX_BLENDERSCENECONVERTER_H
+#include "KX_HashedPtr.h"
#include "GEN_Map.h"
#include "KX_ISceneConverter.h"
-#include "KX_HashedPtr.h"
#include "KX_IpoConvert.h"
class KX_WorldInfo;
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
index ed2f2100589..9c60bc0f32f 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
@@ -51,10 +51,6 @@
#include "KX_MotionState.h" // bridge between motionstate and scenegraph node
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef USE_ODE
#include "KX_OdePhysicsController.h"
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 017de1acaf8..2046c52355c 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -31,19 +31,15 @@
* Ketsji scene. Holds references to all scene data.
*/
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#ifdef WIN32
#pragma warning (disable : 4786)
#endif //WIN32
+#include "KX_Scene.h"
#include "MT_assert.h"
#include "KX_KetsjiEngine.h"
#include "RAS_IPolygonMaterial.h"
-#include "KX_Scene.h"
#include "ListValue.h"
#include "SCA_LogicManager.h"
#include "SCA_TimeEventManager.h"