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authorNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:30:41 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:30:41 +0300
commitab523e91d05a9ea7b2320a8b4e5cad7e8c4a0b08 (patch)
tree1acf6b407336e60a4e17321ebe1e5f36a6ee9e6c /source/gameengine
parent90917f78da2432b28fa074b69760a5557254f415 (diff)
doxygen: gameengine/Converter tagged.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp5
-rw-r--r--source/gameengine/Converter/BL_ArmatureActuator.cpp5
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.cpp5
-rw-r--r--source/gameengine/Converter/BL_ArmatureChannel.h2
-rw-r--r--source/gameengine/Converter/BL_ArmatureConstraint.cpp5
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp5
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp5
-rw-r--r--source/gameengine/Converter/BL_DeformableGameObject.cpp5
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.cpp5
-rw-r--r--source/gameengine/Converter/BL_ModifierDeformer.cpp5
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp5
-rw-r--r--source/gameengine/Converter/BL_ShapeDeformer.cpp5
-rw-r--r--source/gameengine/Converter/BL_SkinDeformer.cpp5
-rw-r--r--source/gameengine/Converter/BlenderWorldInfo.cpp5
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp5
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp5
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp5
-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.cpp5
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.cpp5
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.cpp5
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.cpp5
-rw-r--r--source/gameengine/Converter/KX_SoftBodyDeformer.cpp5
22 files changed, 106 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index aea5a858851..c00e7ec7e29 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ActionActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "SCA_LogicManager.h"
#include "BL_ActionActuator.h"
#include "BL_ArmatureObject.h"
diff --git a/source/gameengine/Converter/BL_ArmatureActuator.cpp b/source/gameengine/Converter/BL_ArmatureActuator.cpp
index 3cea77f4c3e..efd1a73a448 100644
--- a/source/gameengine/Converter/BL_ArmatureActuator.cpp
+++ b/source/gameengine/Converter/BL_ArmatureActuator.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_action_types.h"
#include "DNA_constraint_types.h"
#include "DNA_actuator_types.h"
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.cpp b/source/gameengine/Converter/BL_ArmatureChannel.cpp
index 3c33cced5f1..626d8a19deb 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.cpp
+++ b/source/gameengine/Converter/BL_ArmatureChannel.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureChannel.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_armature_types.h"
#include "BL_ArmatureChannel.h"
#include "BL_ArmatureObject.h"
diff --git a/source/gameengine/Converter/BL_ArmatureChannel.h b/source/gameengine/Converter/BL_ArmatureChannel.h
index 0e3b621292c..0c2c27a7fab 100644
--- a/source/gameengine/Converter/BL_ArmatureChannel.h
+++ b/source/gameengine/Converter/BL_ArmatureChannel.h
@@ -27,7 +27,7 @@
* ***** END GPL LICENSE BLOCK *****
*/
-/** \file BL_ActionChannel.h
+/** \file BL_ArmatureChannel.h
* \ingroup bgeconv
*/
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
index f4d1712e919..c07fe6b3b41 100644
--- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp
+++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureConstraint.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "DNA_constraint_types.h"
#include "DNA_action_types.h"
#include "BL_ArmatureConstraint.h"
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index b315ab294b5..952af4db8bb 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ArmatureObject.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "BL_ArmatureObject.h"
#include "BL_ActionActuator.h"
#include "KX_BlenderSceneConverter.h"
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index c8435dc4e72..d69ae6b1821 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -28,6 +28,11 @@
* Convert blender data to ketsji
*/
+/** \file gameengine/Converter/BL_BlenderDataConversion.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif
diff --git a/source/gameengine/Converter/BL_DeformableGameObject.cpp b/source/gameengine/Converter/BL_DeformableGameObject.cpp
index 750f745ccd0..bfba054d0d4 100644
--- a/source/gameengine/Converter/BL_DeformableGameObject.cpp
+++ b/source/gameengine/Converter/BL_DeformableGameObject.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_DeformableGameObject.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "BL_DeformableGameObject.h"
#include "BL_ShapeDeformer.h"
#include "BL_ShapeActionActuator.h"
diff --git a/source/gameengine/Converter/BL_MeshDeformer.cpp b/source/gameengine/Converter/BL_MeshDeformer.cpp
index bfd96c47db7..2a54ea7d9ae 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.cpp
+++ b/source/gameengine/Converter/BL_MeshDeformer.cpp
@@ -28,6 +28,11 @@
* Simple deformation controller that restores a mesh to its rest position
*/
+/** \file gameengine/Converter/BL_MeshDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
// This warning tells us about truncation of __long__ stl-generated names.
// It can occasionally cause DevStudio to have internal compiler warnings.
diff --git a/source/gameengine/Converter/BL_ModifierDeformer.cpp b/source/gameengine/Converter/BL_ModifierDeformer.cpp
index 433cdc0a2f9..95f362a2879 100644
--- a/source/gameengine/Converter/BL_ModifierDeformer.cpp
+++ b/source/gameengine/Converter/BL_ModifierDeformer.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ModifierDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index a265a3a2193..bb53c2d6fe6 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ShapeActionActuator.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined (__sgi)
#include <math.h>
#else
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.cpp b/source/gameengine/Converter/BL_ShapeDeformer.cpp
index 613b9148e40..40e7c6e1bde 100644
--- a/source/gameengine/Converter/BL_ShapeDeformer.cpp
+++ b/source/gameengine/Converter/BL_ShapeDeformer.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_ShapeDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
diff --git a/source/gameengine/Converter/BL_SkinDeformer.cpp b/source/gameengine/Converter/BL_SkinDeformer.cpp
index 700687aee0e..4916ce53fc5 100644
--- a/source/gameengine/Converter/BL_SkinDeformer.cpp
+++ b/source/gameengine/Converter/BL_SkinDeformer.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BL_SkinDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp
index 9af616e7145..8fc01032de7 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.cpp
+++ b/source/gameengine/Converter/BlenderWorldInfo.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/BlenderWorldInfo.cpp
+ * \ingroup bgeconv
+ */
+
+
#include <stdio.h> // printf()
#include "BlenderWorldInfo.h"
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
index fba69ee553e..a9a3e66f996 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_BlenderScalarInterpolator.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "KX_BlenderScalarInterpolator.h"
#include <cstring>
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index 3519da7f131..a98fe87a0ef 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_BlenderSceneConverter.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index 7df82ef23e4..b9e41d553b3 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -28,6 +28,11 @@
* Convert Blender actuators for use in the GameEngine
*/
+/** \file gameengine/Converter/KX_ConvertActuators.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32
diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp
index 9383c95d2ac..98afc3a690a 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.cpp
+++ b/source/gameengine/Converter/KX_ConvertControllers.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_ConvertControllers.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "MEM_guardedalloc.h"
#include "KX_BlenderSceneConverter.h"
diff --git a/source/gameengine/Converter/KX_ConvertProperties.cpp b/source/gameengine/Converter/KX_ConvertProperties.cpp
index 6bc5ab25f1c..33fd1e361d2 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.cpp
+++ b/source/gameengine/Converter/KX_ConvertProperties.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_ConvertProperties.cpp
+ * \ingroup bgeconv
+ */
+
+
#include "KX_ConvertProperties.h"
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp
index da2a1fa8b05..d0984c161ab 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.cpp
+++ b/source/gameengine/Converter/KX_ConvertSensors.cpp
@@ -28,6 +28,11 @@
* Conversion of Blender data blocks to KX sensor system
*/
+/** \file gameengine/Converter/KX_ConvertSensors.cpp
+ * \ingroup bgeconv
+ */
+
+
#include <stdio.h>
#if defined(WIN32) && !defined(FREE_WINDOWS)
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp
index daa9161ad75..2ad56717e26 100644
--- a/source/gameengine/Converter/KX_IpoConvert.cpp
+++ b/source/gameengine/Converter/KX_IpoConvert.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_IpoConvert.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
// don't show stl-warnings
#pragma warning (disable:4786)
diff --git a/source/gameengine/Converter/KX_SoftBodyDeformer.cpp b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
index 1f2b0001d3e..d3d17bbe433 100644
--- a/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
+++ b/source/gameengine/Converter/KX_SoftBodyDeformer.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/Converter/KX_SoftBodyDeformer.cpp
+ * \ingroup bgeconv
+ */
+
+
#if defined(WIN32) && !defined(FREE_WINDOWS)
#pragma warning (disable : 4786)
#endif //WIN32