diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-28 18:28:19 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-07-28 18:28:19 +0400 |
commit | bc85f11e68d1c1af9e5d48afbe38c26686badcf3 (patch) | |
tree | 8b5b4ad5973b01e4bf67886c8f45a099b16a5795 /source/gameengine | |
parent | 91ece746b8a2bbf0bc3a801ece502f8a4977d5ca (diff) |
Bugfix: game engine does not support non-camera type objects as a
camera, would crash, so disabled using the object as a camera then.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 31a055fc734..320921722e1 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -2258,7 +2258,8 @@ void BL_ConvertBlenderObjects(struct Main* maggie, } } - if (blenderscene->camera) { + // non-camera objects not supported as camera currently + if (blenderscene->camera && blenderscene->camera->type == OB_CAMERA) { KX_Camera *gamecamera= (KX_Camera*) converter->FindGameObject(blenderscene->camera); if(gamecamera) |