diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2008-07-30 01:56:50 +0400 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2008-07-30 01:56:50 +0400 |
commit | e04c48df86babc18ed49ef8d33a3cfefcb28ed32 (patch) | |
tree | 78280c7b4c8be668f98de2f9db9064c6b41edca5 /source/gameengine | |
parent | 7f3c27995ed9a3adf04974f26b7b1a33f58adc5d (diff) |
* making sure BGE compiles after brecht's big commit (r15867). Needed <algorithm> to compile with msvc.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_MeshObject.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.cpp b/source/gameengine/Rasterizer/RAS_MeshObject.cpp index 9c0460aad2d..adef998acc2 100644 --- a/source/gameengine/Rasterizer/RAS_MeshObject.cpp +++ b/source/gameengine/Rasterizer/RAS_MeshObject.cpp @@ -35,6 +35,8 @@ #include "MT_MinMax.h" #include "MT_Point3.h" +#include <algorithm> + STR_String RAS_MeshObject::s_emptyname = ""; |