diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-02-16 19:47:41 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2010-02-16 19:47:41 +0300 |
commit | aefe9be5db3f767c343bae56eb49621a78b7d5b2 (patch) | |
tree | 528f363100f80b47f15d265a23499eae781dbe50 /source/gameengine | |
parent | ed540dd1f17eb4e8e81068509ffc93933a548aef (diff) |
[#18961] Use const char * where appropriate (2.5)
from Sean Bartell (wtachi)
added own changes bpy_props.c
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/VideoTexture/BlendType.h | 4 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/Exception.cpp | 8 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/Exception.h | 10 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/ImageRender.cpp | 10 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/Texture.cpp | 7 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/VideoFFmpeg.cpp | 6 |
6 files changed, 24 insertions, 21 deletions
diff --git a/source/gameengine/VideoTexture/BlendType.h b/source/gameengine/VideoTexture/BlendType.h index 8b243c43912..2b273253af6 100644 --- a/source/gameengine/VideoTexture/BlendType.h +++ b/source/gameengine/VideoTexture/BlendType.h @@ -30,7 +30,7 @@ template <class PyObj> class BlendType { public: /// constructor - BlendType (char * name) : m_name(name) {} + BlendType (const char * name) : m_name(name) {} /// check blender type and return pointer to contained object or NULL (if type is not valid) PyObj * checkType (PyObject * obj) @@ -68,7 +68,7 @@ public: protected: /// name of Python type - char * m_name; + const char * m_name; /// pointer to Python type PyTypeObject * m_objType; }; diff --git a/source/gameengine/VideoTexture/Exception.cpp b/source/gameengine/VideoTexture/Exception.cpp index 35d335b5981..8b4808ffbe9 100644 --- a/source/gameengine/VideoTexture/Exception.cpp +++ b/source/gameengine/VideoTexture/Exception.cpp @@ -41,7 +41,7 @@ ExpDesc errNFoundDesc (ErrNotFound, "Error description not found"); // implementation of ExpDesc // constructor -ExpDesc::ExpDesc (ExceptionID & exp, char * desc, RESULT hres) +ExpDesc::ExpDesc (ExceptionID & exp, const char * desc, RESULT hres) : m_expID(exp), m_hRslt(hres), m_description(desc) { } @@ -60,7 +60,7 @@ std::vector<ExpDesc*> ExpDesc::m_expDescs; std::string Exception::m_lastError; // log file name -char * Exception::m_logFile = NULL; +const char * Exception::m_logFile = NULL; // basic constructor @@ -98,7 +98,7 @@ const char * Exception::what() // debug version - with file and line of exception -Exception::Exception (ExceptionID & expID, RESULT rslt, char * fil, int lin) +Exception::Exception (ExceptionID & expID, RESULT rslt, const char * fil, int lin) : m_expID (&expID), m_hRslt (rslt) { // set file and line @@ -108,7 +108,7 @@ Exception::Exception (ExceptionID & expID, RESULT rslt, char * fil, int lin) // set file and line -void Exception::setFileLine (char * fil, int lin) +void Exception::setFileLine (const char * fil, int lin) { if (fil != NULL) m_fileName = fil; m_line = lin; diff --git a/source/gameengine/VideoTexture/Exception.h b/source/gameengine/VideoTexture/Exception.h index 1a3c25071b1..4a57a7f20e4 100644 --- a/source/gameengine/VideoTexture/Exception.h +++ b/source/gameengine/VideoTexture/Exception.h @@ -91,7 +91,7 @@ class ExpDesc { public: // constructor a destructor - ExpDesc (ExceptionID & exp, char * desc, RESULT hres = S_OK); + ExpDesc (ExceptionID & exp, const char * desc, RESULT hres = S_OK); ~ExpDesc (void); // comparision function @@ -132,7 +132,7 @@ private: // result RESULT m_hRslt; // description - char * m_description; + const char * m_description; // not allowed ExpDesc (const ExpDesc & obj) : m_expID (ErrNotFound) {} @@ -157,9 +157,9 @@ public: virtual const char * what(void); // debug version of constructor - Exception (ExceptionID & expID, RESULT rslt, char * fil, int lin); + Exception (ExceptionID & expID, RESULT rslt, const char * fil, int lin); // set source file and line of exception - void setFileLine (char * fil, int lin); + void setFileLine (const char * fil, int lin); // get description in string std::string & getDesc (void) throw() { return m_desc; } @@ -174,7 +174,7 @@ public: static std::string m_lastError; /// log file name - static char * m_logFile; + static const char * m_logFile; protected: // exception identification diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 8fd0a8968f8..0a01ce11a0e 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -282,9 +282,10 @@ static int ImageRender_init (PyObject * pySelf, PyObject * args, PyObject * kwds // camera object PyObject * camera; // parameter keywords - static char *kwlist[] = {"sceneObj", "cameraObj", NULL}; + static const char *kwlist[] = {"sceneObj", "cameraObj", NULL}; // get parameters - if (!PyArg_ParseTupleAndKeywords(args, kwds, "OO", kwlist, &scene, &camera)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "OO", + const_cast<char**>(kwlist), &scene, &camera)) return -1; try { @@ -428,9 +429,10 @@ static int ImageMirror_init (PyObject * pySelf, PyObject * args, PyObject * kwds // material of the mirror short materialID = 0; // parameter keywords - static char *kwlist[] = {"scene", "observer", "mirror", "material", NULL}; + static const char *kwlist[] = {"scene", "observer", "mirror", "material", NULL}; // get parameters - if (!PyArg_ParseTupleAndKeywords(args, kwds, "OOO|h", kwlist, &scene, &observer, &mirror, &materialID)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "OOO|h", + const_cast<char**>(kwlist), &scene, &observer, &mirror, &materialID)) return -1; try { diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp index 09c95b929c5..f59b92409f5 100644 --- a/source/gameengine/VideoTexture/Texture.cpp +++ b/source/gameengine/VideoTexture/Texture.cpp @@ -186,11 +186,12 @@ int Texture_init (Texture *self, PyObject *args, PyObject *kwds) // texture object with shared texture ID Texture * texObj = NULL; - static char *kwlist[] = {"gameObj", "materialID", "textureID", "textureObj", NULL}; + static const char *kwlist[] = {"gameObj", "materialID", "textureID", "textureObj", NULL}; // get parameters - if (!PyArg_ParseTupleAndKeywords(args, kwds, "O|hhO!", kwlist, &obj, &matID, - &texID, &TextureType, &texObj)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "O|hhO!", + const_cast<char**>(kwlist), &obj, &matID, &texID, &TextureType, + &texObj)) return -1; // if parameters are available diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp index 9136e619288..4c87b1764d6 100644 --- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp +++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp @@ -1074,11 +1074,11 @@ static int VideoFFmpeg_init (PyObject * pySelf, PyObject * args, PyObject * kwds // capture rate, only if capt is >= 0 float rate = 25.f; - static char *kwlist[] = {"file", "capture", "rate", "width", "height", NULL}; + static const char *kwlist[] = {"file", "capture", "rate", "width", "height", NULL}; // get parameters - if (!PyArg_ParseTupleAndKeywords(args, kwds, "s|hfhh", kwlist, &file, &capt, - &rate, &width, &height)) + if (!PyArg_ParseTupleAndKeywords(args, kwds, "s|hfhh", + const_cast<char**>(kwlist), &file, &capt, &rate, &width, &height)) return -1; try |