diff options
author | Daniel Stokes <kupomail@gmail.com> | 2013-06-24 08:21:17 +0400 |
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committer | Daniel Stokes <kupomail@gmail.com> | 2013-06-24 08:21:17 +0400 |
commit | 23c0e0d996571cdcb896526b8a96b1b988f6c8bf (patch) | |
tree | ca6776d1b4347587b329467d109f314239c6773e /source/gameengine | |
parent | 423ee06625898d5094bfc78401b2e2204fe7118e (diff) |
BGE: fix [#35811] Blenderplayer crash on closing if file saved with an actual version.
Making sure free_nodesystem() is called before BLO_blendfiledata_free() fixes the problem. free_nodesystem() relies on blendfiledata.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 5d843cccf85..2c642d4bd04 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -1031,6 +1031,9 @@ int main(int argc, char** argv) * removal is needed else the system will free an already freed value */ system->removeEventConsumer(&app); + /* nodesystem relies on blendfile data, free it first */ + free_nodesystem(); + BLO_blendfiledata_free(bfd); if (python_main) MEM_freeN(python_main); } @@ -1061,7 +1064,6 @@ int main(int argc, char** argv) IMB_exit(); BKE_images_exit(); - free_nodesystem(); SYS_DeleteSystem(syshandle); |