diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2013-09-05 02:14:14 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-09-05 02:14:14 +0400 |
commit | b9b806e0a0d9f6a6f15b260cb750eb4267abd261 (patch) | |
tree | c8ce1b5fc4c4fdeccea36afd22c96b420f9adb7f /source/gameengine | |
parent | 42deb9558314086fbe9ed9300e5ead6b593fd776 (diff) |
BGE: Removing the touch sensor and converting all touch sensors to collision sensors.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertSensors.cpp | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp index 1aae2738311..3bb12c12cd1 100644 --- a/source/gameengine/Converter/KX_ConvertSensors.cpp +++ b/source/gameengine/Converter/KX_ConvertSensors.cpp @@ -194,30 +194,6 @@ void BL_ConvertSensors(struct Object* blenderobject, break; } - case SENS_TOUCH: - { - SCA_EventManager* eventmgr = logicmgr->FindEventManager(SCA_EventManager::TOUCH_EVENTMGR); - if (eventmgr) - { - STR_String touchpropertyname; - bTouchSensor* blendertouchsensor = (bTouchSensor*)sens->data; - - if (blendertouchsensor->ma) - { - touchpropertyname = (char*) (blendertouchsensor->ma->id.name+2); - } - bool bFindMaterial = true; - if (gameobj->GetPhysicsController()) - { - gamesensor = new KX_TouchSensor(eventmgr, - gameobj, - bFindMaterial, - false, - touchpropertyname); - } - } - break; - } case SENS_MESSAGE: { KX_NetworkEventManager* eventmgr = (KX_NetworkEventManager*) |