diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-11-18 14:42:05 +0300 |
commit | da1f288f50238b2205b597f6c421898a97fda061 (patch) | |
tree | 6d837a2101e2a7fad093771a9e8e2bc144693ed6 /source/kernel | |
parent | 8d77002ae706be2d88a9f47e3cbd2bfb8e5854ed (diff) |
rename libs internal libs for CMake + SCons (used in MSVC project files)
for game engine use "ge_" prefix & make names generally more descriptive.
Diffstat (limited to 'source/kernel')
-rw-r--r-- | source/kernel/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/kernel/SConscript | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/source/kernel/CMakeLists.txt b/source/kernel/CMakeLists.txt index 1665a3c1525..41e725906c8 100644 --- a/source/kernel/CMakeLists.txt +++ b/source/kernel/CMakeLists.txt @@ -40,4 +40,4 @@ SET(SRC gen_system/SYS_System.cpp ) -BLENDERLIB(bf_kernel "${SRC}" "${INC}") +BLENDERLIB(bf_gen_system "${SRC}" "${INC}") diff --git a/source/kernel/SConscript b/source/kernel/SConscript index 3110f46cfad..385a3064c76 100644 --- a/source/kernel/SConscript +++ b/source/kernel/SConscript @@ -7,4 +7,4 @@ sources += ' gen_system/SYS_System.cpp' incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include #/source/blender/blenloader ' -env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['core','player'], priority = [400,100] ) +env.BlenderLib ( 'bf_gen_system', Split(sources), Split(incs), [], libtype = ['core','player'], priority = [400,100] ) |