diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-02-08 00:24:36 +0300 |
commit | ef1b7a5735fea454f88f9d18cf9034279f8fb0b6 (patch) | |
tree | 8606ed6ca4eeee76c1cd1840c06fcaf09519f311 /source/kernel | |
parent | b11c92c66e437166197fed77be698392f941b3a5 (diff) |
==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
only, but was only linking issue, so should work on other platforms too).
NOTE: I noticed some compileflags for GE specific libs that were left out -
I re-enabled them in the SConscripts, but I'm going to do a test build my-
self now, so if there are problems with them on win32, I probably already
know about them :)
Diffstat (limited to 'source/kernel')
-rw-r--r-- | source/kernel/SConscript | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/kernel/SConscript b/source/kernel/SConscript index 373f50f1232..9e678c041dc 100644 --- a/source/kernel/SConscript +++ b/source/kernel/SConscript @@ -7,4 +7,4 @@ sources += ' gen_system/SYS_System.cpp' incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include' -env.BlenderLib ( 'blender_kernel', Split(sources), Split(incs), [], libtype = ['common','game2'], priority = [15, 10] ) +env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] ) |