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authorChris Want <cwant@ualberta.ca>2006-01-11 06:23:47 +0300
committerChris Want <cwant@ualberta.ca>2006-01-11 06:23:47 +0300
commit638b625d140376bfb48412c1aac5cf8e5587bb76 (patch)
treefd11191b10f9bb031a48741daa5be45273d4f8c9 /source/nan_definitions.mk
parent09549c45383ef6f73e8c4c32220096b1385ed853 (diff)
For windows, NAN_NO_KETSJI was always set to false (as a result of
some strange merging). Unfortunately, Bullet doesn't build correctly for gcc under cygwin (some private vs public stuff), so it is important to be able to disable the game engine in these circumstances.
Diffstat (limited to 'source/nan_definitions.mk')
-rw-r--r--source/nan_definitions.mk1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/nan_definitions.mk b/source/nan_definitions.mk
index aac81a3dbfc..6f6d9c33766 100644
--- a/source/nan_definitions.mk
+++ b/source/nan_definitions.mk
@@ -431,7 +431,6 @@ endif
ifeq ($(OS),windows)
export ID = $(LOGNAME)
- export NAN_NO_KETSJI=false
export NAN_PYTHON ?= $(LCGDIR)/python
export NAN_ICONV ?= $(LCGDIR)/iconv
export NAN_PYTHON_VERSION ?= 2.4