diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-02-14 09:10:12 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-02-14 09:10:12 +0400 |
commit | 3dbed0e47f30db6fd10ed8c61bbce8590acc9871 (patch) | |
tree | ef36b4213d0618a540f1b957aa30d504faeb8cfe /source/tests | |
parent | 648f925017788560b7d05fab3f5f2e4e3c39c8e6 (diff) |
update to operator running test, add option to randomize order, not reset blender for each operator and set data attributes.
Diffstat (limited to 'source/tests')
-rw-r--r-- | source/tests/bl_run_operators.py | 173 |
1 files changed, 163 insertions, 10 deletions
diff --git a/source/tests/bl_run_operators.py b/source/tests/bl_run_operators.py index 5bb25537458..0202f7c64fb 100644 --- a/source/tests/bl_run_operators.py +++ b/source/tests/bl_run_operators.py @@ -26,6 +26,11 @@ import bpy import sys +USE_ATTRSET = False +USE_RANDOM = False +RANDOM_SEED = [1] # so we can redo crashes +RANDOM_RESET = 0.1 # 10% chance of resetting on each mew operator + op_blacklist = ( "script.reload", "export*.*", @@ -36,18 +41,40 @@ op_blacklist = ( "*.link_append", "render.render", "render.play_rendered_anim", + "sound.bake_animation", # OK but slow + "sound.mixdown", # OK but slow + "object.bake_image", # OK but slow + "object.paths_calculate", # OK but slow + "object.paths_update", # OK but slow + "ptcache.bake_all", # OK but slow + "nla.bake", # OK but slow "*.*_export", "*.*_import", + "ed.undo_push", "wm.blenderplayer_start", "wm.url_open", "wm.doc_view", + "wm.doc_edit", + "wm.doc_view_manual", "wm.path_open", "wm.theme_install", "wm.context_*", + "wm.properties_add", + "wm.properties_remove", + "wm.properties_edit", + "wm.properties_context_change", "wm.operator_cheat_sheet", - "wm.keyconfig_test", # just annoying - but harmless - "wm.memory_statistics", # another annoying one - "console.*", # just annoying - but harmless + "wm.interface_theme_*", + "wm.appconfig_*", # just annoying - but harmless + "wm.keyitem_add", # just annoying - but harmless + "wm.keyconfig_activate", # just annoying - but harmless + "wm.keyconfig_preset_add", # just annoying - but harmless + "wm.keyconfig_test", # just annoying - but harmless + "wm.memory_statistics", # another annoying one + "wm.dependency_relations", # another annoying one + "wm.keymap_restore", # another annoying one + "wm.addon_*", # harmless, but dont change state + "console.*", # just annoying - but harmless ) @@ -64,8 +91,112 @@ def filter_op_list(operators): operators[:] = [op for op in operators if is_op_ok(op[0])] +def reset_blend(): + bpy.ops.wm.read_factory_settings() + for scene in bpy.data.scenes: + # reduce range so any bake action doesnt take too long + scene.frame_start = 1 + scene.frame_end = 5 + + +if USE_ATTRSET: + def build_property_typemap(skip_classes): + + property_typemap = {} + + for attr in dir(bpy.types): + cls = getattr(bpy.types, attr) + if issubclass(cls, skip_classes): + continue + + ## to support skip-save we cant get all props + # properties = cls.bl_rna.properties.keys() + properties = [] + for prop_id, prop in cls.bl_rna.properties.items(): + if not prop.is_skip_save: + properties.append(prop_id) + + properties.remove("rna_type") + property_typemap[attr] = properties + + return property_typemap + CLS_BLACKLIST = ( + bpy.types.BrushTextureSlot, + bpy.types.Brush, + ) + property_typemap = build_property_typemap(CLS_BLACKLIST) + bpy_struct_type = bpy.types.Struct.__base__ + + def id_walk(value, parent): + value_type = type(value) + value_type_name = value_type.__name__ + + value_id = getattr(value, "id_data", Ellipsis) + value_props = property_typemap.get(value_type_name, ()) + + for prop in value_props: + subvalue = getattr(value, prop) + + if subvalue == parent: + continue + + subvalue_type = type(subvalue) + yield value, prop, subvalue_type + subvalue_id = getattr(subvalue, "id_data", Ellipsis) + + if value_id == subvalue_id: + if subvalue_type == float: + pass + elif subvalue_type == int: + pass + elif subvalue_type == bool: + pass + elif subvalue_type == str: + pass + elif hasattr(subvalue, "__len__"): + for sub_item in subvalue[:]: + if isinstance(sub_item, bpy_struct_type): + subitem_id = getattr(sub_item, "id_data", Ellipsis) + if subitem_id == subvalue_id: + yield from id_walk(sub_item, value) + + if subvalue_type.__name__ in property_typemap: + yield from id_walk(subvalue, value) + + # main function + _random_values = ( + None, object, + 1, 0.1, -1, + "", "test", b"", b"test", + (), [], {}, + (10,), (10, 20), (0, 0, 0), + {}, + ) + + def attrset_data(): + for attr in dir(bpy.data): + if attr == "window_managers": + continue + seq = getattr(bpy.data, attr) + if seq.__class__.__name__ == 'bpy_prop_collection': + for id_data in seq: + for val, prop, tp in id_walk(id_data, bpy.data): + # print(id_data) + for val_rnd in _random_values: + try: + setattr(val, prop, val_rnd) + except: + pass + + def run_ops(operators, setup_func=None, reset=True): print("\ncontext:", setup_func.__name__) + + if USE_RANDOM: + import random + if random.random() < (1.0 - RANDOM_RESET): + reset = False + # first invoke for op_id, op in operators: if op.poll(): @@ -74,9 +205,16 @@ def run_ops(operators, setup_func=None, reset=True): # disable will get blender in a bad state and crash easy! if reset: - bpy.ops.wm.read_factory_settings() + reset_blend() - setup_func() + if USE_RANDOM: + # we can't be sure it will work + try: + setup_func() + except: + pass + else: + setup_func() for mode in {'EXEC_DEFAULT', 'INVOKE_DEFAULT'}: try: @@ -86,11 +224,21 @@ def run_ops(operators, setup_func=None, reset=True): #traceback.print_exc() pass + if USE_ATTRSET: + attrset_data() + if not operators: # run test if reset: - bpy.ops.wm.read_factory_settings() - setup_func() + reset_blend() + if USE_RANDOM: + # we can't be sure it will work + try: + setup_func() + except: + pass + else: + setup_func() # contexts @@ -217,7 +365,7 @@ def main(): bpy_check_type_duplicates() - # bpy.ops.wm.read_factory_settings() + # reset_blend() import bpy operators = [] for mod_name in dir(bpy.ops): @@ -233,8 +381,10 @@ def main(): # for testing, mix the list up. #operators.reverse() - #import random - #random.shuffle(operators) + if USE_RANDOM: + import random + random.seed(RANDOM_SEED[0]) + random.shuffle(operators) # 2 passes, first just run setup_func to make sure they are ok for operators_test in ((), operators): @@ -270,4 +420,7 @@ def main(): print("Finished %r" % __file__) if __name__ == "__main__": + #~ for i in range(200): + #~ RANDOM_SEED[0] += 1 + #~ main() main() |