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authorLeha <leha>2020-10-15 19:48:18 +0300
committerPablo Dobarro <pablodp606@gmail.com>2020-10-15 19:51:26 +0300
commit0fed1bea65d0f7f9e2f7ef58fa2e68ac3595e661 (patch)
tree147ec1360220deb4252972cde116a304bacf4098 /source/tools
parente7ab802ab04d25532ee16153c55eaac290c877b0 (diff)
Improve Voxel Remesher volume projection artifacts on sharp edges
The voxel remesher was using the voxel size to limit the shrink-wrap projection distance. Now that distance is increased to help preserving more detail on hard surface edges. Reviewed By: pablodp606 Differential Revision: https://developer.blender.org/D6204
Diffstat (limited to 'source/tools')
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diff --git a/source/tools b/source/tools
-Subproject 2afbb8ec472cac5102eb239f57b006f8c938768
+Subproject 7011d02c292ac1c91a5c9cc1a075ea2727982ce