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authorOmar Emara <mail@OmarEmara.dev>2022-09-09 14:03:53 +0300
committerOmar Emara <mail@OmarEmara.dev>2022-09-09 14:03:53 +0300
commit77a4bb02cc99bfd581c6bb9e35ca3fe53389915e (patch)
tree4d9368551f8ce90e20a72658b80629e0058edc31 /source/tools
parentfa0f18b37d1154dcb3c1d3fcc9075f68f79c8631 (diff)
Fix T100697: Curve nodes change colors at identity settings
Shader and compositor curve nodes change their inputs even if they are at identity settings. That is because shader and compositor curve nodes evaluate their curve map texture samplers at the normalized input directly, disregarding the fact that the samplers are evaluated using linear interpolation. This causes the output to be slightly different that it should be. This patch remaps the evaluation parameters such that the texture sampler is evaluated at the center of the pixels. Differential Revision: https://developer.blender.org/D15811 Reviewed By: Clement Foucault
Diffstat (limited to 'source/tools')
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