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author | Pablo Dobarro <pablodp606> | 2020-04-20 03:06:12 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-20 03:07:49 +0300 |
commit | 35cbf3b5dcd21e327922dbc16e5abae047da68c4 (patch) | |
tree | e1b8895b508f39ba942620a6feb53abdd22de3f5 /source/tools | |
parent | d290bdd42abb6a8878eeee0933a06d1950ed23d1 (diff) |
Fix crash on Multires Face Set visibility sync
Multires uses the data of the Face Sets stored in the base mesh to
manage the grid's visibility, so these pointers can no longer be set to
NULL when editing Multires objects as they are requried for some operations.
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7431
Diffstat (limited to 'source/tools')
m--------- | source/tools | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/source/tools b/source/tools -Subproject 35dd27ded664b1068e773c27988ee221f3ce39d +Subproject 8a36c2833db48ed78c436ee19534ce5cf3b2eee |