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authorJoseph Eagar <joeedh@gmail.com>2022-04-21 08:03:45 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-04-21 08:14:03 +0300
commit575ade22d4de472ccf9e7d2dc1ffca37416c58f6 (patch)
treea3f3432ea1c1ad6c4792ec3cfeea55e97b9280b8 /source/tools
parentc6ed879f9aa7cd863f146cc7104f16cfe8a73e8a (diff)
Commit D14179: Revamp Vertex Paint With C++
- Verrtex paint mode has been refactored into C++ templates. It now works with both byte and float colors and point & corner attribute domains. - There is a new API for mixing colors (also based on C++ templates). Unlike the existing APIs byte and float colors are interpolated identically. Interpolation does happen in a squared rgb space, this may be changed in the future. - Vertex paint now uses the sculpt undo system. Reviewed By: Brecht Van Lommel. Differential Revision: https://developer.blender.org/D14179 Ref D14179
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diff --git a/source/tools b/source/tools
-Subproject 4c1e01e3e309282beb1af3b1eddb2c7f9a666b5
+Subproject 1e658ca996f11e5ff3398d89bd81f5b719304a5