diff options
author | Jorge Bernal <jbernalmartinez@gmail.com> | 2015-03-15 13:38:04 +0300 |
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committer | Jorge Bernal <jbernalmartinez@gmail.com> | 2015-03-15 13:38:04 +0300 |
commit | dd3ade250ded8c8bb86f68748b19cf5d4ab1b82a (patch) | |
tree | 31fbcda813a354067c9eb7113eb67cf2974c6054 /source | |
parent | 176ecd9c9ca9fd0d2b28b4690e005f79177ab509 (diff) |
BGE: Fix for T43994 Steering actuator bug with Navmesh
Now the facing option is taken into account as before
This is a regression and to be ported to the final release branch.
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Ketsji/KX_SteeringActuator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.cpp b/source/gameengine/Ketsji/KX_SteeringActuator.cpp index 10d4273a2b4..f859b1ceae9 100644 --- a/source/gameengine/Ketsji/KX_SteeringActuator.cpp +++ b/source/gameengine/Ketsji/KX_SteeringActuator.cpp @@ -281,7 +281,7 @@ bool KX_SteeringActuator::Update(double curtime, bool frame) KX_RasterizerDrawDebugLine(mypos, mypos + newvel, MT_Vector3(0.0, 1.0, 0.0)); } - HandleActorFace(newvel); + HandleActorFace(m_steerVec); if (isdyna) { //TODO: Take into account angular velocity on turns |