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authorChris Burt <desoto@exenex.com>2005-03-25 19:05:31 +0300
committerChris Burt <desoto@exenex.com>2005-03-25 19:05:31 +0300
commit589240926b54a22775cb4c37a2b672aa0338dc77 (patch)
tree9cedd0b3f1ab5e7f0ec429dfd63d8594c7b0c9d7 /source
parent94839880d731449d6dd31dfdd2586fd10592b641 (diff)
Adjusted tooltips for RGB and Grad buttons on particle settings panel. User
pointed out in bug tracker that these weren't entirely accurate.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/buttons_object.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index 802262083df..4d96f0cb5a8 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -1644,8 +1644,8 @@ void object_panel_effects(Object *ob)
uiDefButS(block, ROW, B_CALCEFFECT, "Int", 875,9,32,43, &paf->texmap, 14.0, 0.0, 0, 0, "Use texture intensity as a factor for texture force");
uiBlockBeginAlign(block);
- uiDefButS(block, ROW, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, "Use RGB values as a factor for particle speed");
- uiDefButS(block, ROW, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, "Use texture gradient as a factor for particle speed");
+ uiDefButS(block, ROW, B_CALCEFFECT, "RGB", 911,31,45,20, &paf->texmap, 14.0, 1.0, 0, 0, "Use RGB values as a factor for particle speed vector");
+ uiDefButS(block, ROW, B_CALCEFFECT, "Grad", 958,31,44,20, &paf->texmap, 14.0, 2.0, 0, 0, "Use texture gradient as a factor for particle speed vector");
uiDefButF(block, NUM, B_CALCEFFECT, "Nabla:", 911,9,91,20, &paf->nabla, 0.0001f, 1.0, 1, 0, "Specify the dimension of the area for gradient calculation");
}