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authorCampbell Barton <ideasman42@gmail.com>2012-06-20 22:46:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-06-20 22:46:18 +0400
commit850d73414716351421245102f4d2255691987b8a (patch)
tree7f8593be94b1e06898def421a37d94978e07c56a /source
parentdc7770d1a13af0946b8904bf5dd3a1a03604c8d5 (diff)
make mask handles draw with an outline - when outline option is enabled.
Diffstat (limited to 'source')
-rw-r--r--source/blender/compositor/operations/COM_CalculateMeanOperation.cpp2
-rw-r--r--source/blender/editors/mask/mask_draw.c21
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c5
3 files changed, 23 insertions, 5 deletions
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
index 3f9003b8c48..8ef7605c21a 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
@@ -88,7 +88,7 @@ void CalculateMeanOperation::calculateMean(MemoryBuffer *tile)
float *buffer = tile->getBuffer();
int size = tile->getWidth() * tile->getHeight();
int pixels = 0;
- float sum;
+ float sum = 0.0f;
for (int i = 0, offset = 0; i < size; i++, offset += 4) {
if (buffer[offset + 3] > 0) {
pixels++;
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 71d3caf74c5..83337a18223 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -116,7 +116,8 @@ static void draw_spline_parents(MaskLayer *UNUSED(masklay), MaskSpline *spline)
#endif
/* return non-zero if spline is selected */
-static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline)
+static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
+ const char UNUSED(draw_flag), const char draw_type)
{
const int is_spline_sel = (spline->flag & SELECT) && (masklay->restrictflag & MASK_RESTRICT_SELECT) == 0;
unsigned char rgb_spline[4];
@@ -188,8 +189,20 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline)
/* draw handle segment */
if (has_handle) {
- glColor3ubv(rgb_spline);
+ /* this could be split into its own loop */
+ if (draw_type == MASK_DT_OUTLINE) {
+ const unsigned char rgb_grey[4] = {0x60, 0x60, 0x60, 0xff};
+ glLineWidth(3);
+ glColor4ubv(rgb_grey);
+ glBegin(GL_LINES);
+ glVertex3fv(vert);
+ glVertex3fv(handle);
+ glEnd();
+ glLineWidth(1);
+ }
+
+ glColor3ubv(rgb_spline);
glBegin(GL_LINES);
glVertex3fv(vert);
glVertex3fv(handle);
@@ -415,7 +428,7 @@ static void draw_masklays(Mask *mask, const char draw_flag, const char draw_type
if (!(masklay->restrictflag & MASK_RESTRICT_SELECT)) {
/* ...and then handles over the curve so they're nicely visible */
- draw_spline_points(masklay, spline);
+ draw_spline_points(masklay, spline, draw_flag, draw_type);
}
/* show undeform for testing */
@@ -425,7 +438,7 @@ static void draw_masklays(Mask *mask, const char draw_flag, const char draw_type
spline->points_deform = NULL;
draw_spline_curve(masklay, spline, draw_flag, draw_type, is_active, width, height);
// draw_spline_parents(masklay, spline);
- draw_spline_points(masklay, spline);
+ draw_spline_points(masklay, spline, draw_flag, draw_type);
spline->points_deform = back;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 709a73178aa..709de274b8b 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1589,6 +1589,11 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
* be dereferenced after usage. */
freeibuf = ibuf;
}
+ else {
+ /* perhaps when loading future files... */
+ BLI_assert(0);
+ copy_v2_fl(image_aspect, 1.0f);
+ }
if (ibuf == NULL)
continue;