diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-07-10 15:10:12 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-07-10 15:10:12 +0300 |
commit | b23404d701c3b16931711ac534218c77d2e97a2a (patch) | |
tree | f2c61f06f0b4542de351c226f337cce358d9d54e /source | |
parent | 39b1842335c8ed949b776993686fb27f090655e5 (diff) |
3D View: overlay option to show bones
Allows drawing motion paths without the bones.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/modes/pose_mode.c | 3 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_view3d_types.h | 1 | ||||
-rw-r--r-- | source/blender/makesrna/intern/rna_space.c | 5 |
3 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c index 84c3bff406a..2c24b29c881 100644 --- a/source/blender/draw/modes/pose_mode.c +++ b/source/blender/draw/modes/pose_mode.c @@ -202,6 +202,9 @@ static void POSE_cache_populate(void *vedata, Object *ob) * and similar functionalities. For now we handle only pose bones. */ if (ob->type == OB_ARMATURE) { + if (draw_ctx->v3d->overlay.flag & V3D_OVERLAY_HIDE_BONES) { + return; + } if (DRW_pose_mode_armature(ob, draw_ctx->obact)) { DRWArmaturePasses passes = { .bone_solid = psl->bone_solid, diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h index 331eb216f61..1f0476e9db7 100644 --- a/source/blender/makesdna/DNA_view3d_types.h +++ b/source/blender/makesdna/DNA_view3d_types.h @@ -386,6 +386,7 @@ enum { V3D_OVERLAY_HIDE_TEXT = (1 << 5), V3D_OVERLAY_HIDE_MOTION_PATHS = (1 << 6), V3D_OVERLAY_ONION_SKINS = (1 << 7), + V3D_OVERLAY_HIDE_BONES = (1 << 8), }; /* View3DOverlay->edit_flag */ diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c index 78174c10128..81efcf3c4dd 100644 --- a/source/blender/makesrna/intern/rna_space.c +++ b/source/blender/makesrna/intern/rna_space.c @@ -2637,6 +2637,11 @@ static void rna_def_space_view3d_overlay(BlenderRNA *brna) RNA_def_property_ui_text(prop, "Show Text", "Display overlay text"); RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + prop = RNA_def_property(srna, "show_bones", PROP_BOOLEAN, PROP_NONE); + RNA_def_property_boolean_negative_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_HIDE_BONES); + RNA_def_property_ui_text(prop, "Show Bones", "Display bones"); + RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL); + prop = RNA_def_property(srna, "show_face_orientation", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "overlay.flag", V3D_OVERLAY_FACE_ORIENTATION); RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); |