diff options
author | Philipp Oeser <info@graphics-engineer.com> | 2020-04-22 15:23:00 +0300 |
---|---|---|
committer | Philipp Oeser <info@graphics-engineer.com> | 2020-04-22 15:23:00 +0300 |
commit | c69a047b908cd2898d5904dc64cb43a4ebd4f22b (patch) | |
tree | c177f1d9569b2a00e5e6d10d3661bd65d51406d2 /source | |
parent | aa09a46fd736061668746e027877b512cc124950 (diff) | |
parent | 470f17f21c06709443b5634a6fc31dc4dc355daf (diff) |
Merge branch 'blender-v2.83-release'
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_materials.c | 8 | ||||
-rw-r--r-- | source/blender/draw/engines/gpencil/gpencil_shader.c | 31 | ||||
-rw-r--r-- | source/blender/draw/engines/workbench/workbench_engine.c | 2 | ||||
-rw-r--r-- | source/blender/draw/intern/DRW_render.h | 5 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager.c | 8 | ||||
-rw-r--r-- | source/blender/draw/intern/draw_manager_data.c | 11 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 300 |
7 files changed, 212 insertions, 153 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index 10ad8f3f1be..dca9f2901ab 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -2089,16 +2089,16 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, for (int i = 0; i < materials_len; i++) { sculpt_shgrps_array[i] = shgrps_array[i].shading_grp; } - DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, ob, use_vcol); + DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, materials_len, ob, use_vcol); for (int i = 0; i < materials_len; i++) { sculpt_shgrps_array[i] = shgrps_array[i].depth_grp; } - DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, ob, use_vcol); + DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, materials_len, ob, use_vcol); for (int i = 0; i < materials_len; i++) { sculpt_shgrps_array[i] = shgrps_array[i].depth_clip_grp; } - DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, ob, use_vcol); + DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, materials_len, ob, use_vcol); for (int renderpass_index = 0; renderpass_index < stl->g_data->render_passes_material_count; @@ -2106,7 +2106,7 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, for (int i = 0; i < materials_len; i++) { sculpt_shgrps_array[i] = shgrps_array[i].material_accum_grp[renderpass_index]; } - DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, ob, use_vcol); + DRW_shgroup_call_sculpt_with_materials(sculpt_shgrps_array, materials_len, ob, use_vcol); } /* TODO(fclem): Support shadows in sculpt mode. */ diff --git a/source/blender/draw/engines/gpencil/gpencil_shader.c b/source/blender/draw/engines/gpencil/gpencil_shader.c index 8c7ba42a70e..fe095b1b916 100644 --- a/source/blender/draw/engines/gpencil/gpencil_shader.c +++ b/source/blender/draw/engines/gpencil/gpencil_shader.c @@ -77,10 +77,33 @@ static struct { void GPENCIL_shader_free(void) { - GPUShader **sh_data_as_array = (GPUShader **)&g_shaders; - for (int i = 0; i < (sizeof(g_shaders) / sizeof(GPUShader *)); i++) { - DRW_SHADER_FREE_SAFE(sh_data_as_array[i]); - } + DRW_SHADER_FREE_SAFE(g_shaders.antialiasing_sh[0]); + DRW_SHADER_FREE_SAFE(g_shaders.antialiasing_sh[1]); + DRW_SHADER_FREE_SAFE(g_shaders.antialiasing_sh[2]); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_sh); + DRW_SHADER_FREE_SAFE(g_shaders.composite_sh); + DRW_SHADER_FREE_SAFE(g_shaders.layer_blend_sh); + DRW_SHADER_FREE_SAFE(g_shaders.depth_merge_sh); + DRW_SHADER_FREE_SAFE(g_shaders.mask_invert_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_composite_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_colorize_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_blur_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_glow_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_pixel_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_rim_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_shadow_sh); + DRW_SHADER_FREE_SAFE(g_shaders.fx_transform_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_fill_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_stroke_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_point_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_edit_point_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_line_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_drawing_fill_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_fullscreen_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_simple_fullscreen_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_blend_fullscreen_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_background_sh); + DRW_SHADER_FREE_SAFE(g_shaders.gpencil_paper_sh); } GPUShader *GPENCIL_shader_antialiasing(int stage) diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c index c6c594dc04d..f3554f32205 100644 --- a/source/blender/draw/engines/workbench/workbench_engine.c +++ b/source/blender/draw/engines/workbench/workbench_engine.c @@ -126,7 +126,7 @@ static void workbench_cache_sculpt_populate(WORKBENCH_PrivateData *wpd, for (int i = 0; i < materials_len; i++) { shgrps[i] = workbench_material_setup(wpd, ob, i + 1, color_type, NULL); } - DRW_shgroup_call_sculpt_with_materials(shgrps, ob, false); + DRW_shgroup_call_sculpt_with_materials(shgrps, materials_len, ob, false); } } diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index de4bf0303fe..663567fd51e 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -411,7 +411,10 @@ void DRW_shgroup_call_instances_with_attrs(DRWShadingGroup *shgroup, struct GPUBatch *inst_attributes); void DRW_shgroup_call_sculpt(DRWShadingGroup *sh, Object *ob, bool wire, bool mask, bool vcol); -void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **sh, Object *ob, bool vcol); +void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **sh, + int num_sh, + Object *ob, + bool vcol); DRWCallBuffer *DRW_shgroup_call_buffer(DRWShadingGroup *shading_group, struct GPUVertFormat *format, diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index 09b9b63d07a..51222d833c2 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -2054,7 +2054,9 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, } else if (!draw_surface) { /* grease pencil selection */ - use_drw_engine(&draw_engine_gpencil_type); + if (drw_gpencil_engine_needed(depsgraph, v3d)) { + use_drw_engine(&draw_engine_gpencil_type); + } drw_engines_enable_overlays(); } @@ -2062,7 +2064,9 @@ void DRW_draw_select_loop(struct Depsgraph *depsgraph, /* Draw surface for occlusion. */ drw_engines_enable_basic(); /* grease pencil selection */ - use_drw_engine(&draw_engine_gpencil_type); + if (drw_gpencil_engine_needed(depsgraph, v3d)) { + use_drw_engine(&draw_engine_gpencil_type); + } drw_engines_enable_overlays(); } diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c index 0544bb3c49b..1d0fe957631 100644 --- a/source/blender/draw/intern/draw_manager_data.c +++ b/source/blender/draw/intern/draw_manager_data.c @@ -858,6 +858,7 @@ void DRW_shgroup_call_instances_with_attrs(DRWShadingGroup *shgroup, typedef struct DRWSculptCallbackData { Object *ob; DRWShadingGroup **shading_groups; + int num_shading_groups; bool use_wire; bool use_mats; bool use_mask; @@ -896,6 +897,9 @@ static void sculpt_draw_cb(DRWSculptCallbackData *scd, GPU_PBVH_Buffers *buffers if (scd->use_mats) { index = GPU_pbvh_buffers_material_index_get(buffers); + if (index >= scd->num_shading_groups) { + index = 0; + } } DRWShadingGroup *shgrp = scd->shading_groups[index]; @@ -1035,6 +1039,7 @@ void DRW_shgroup_call_sculpt( DRWSculptCallbackData scd = { .ob = ob, .shading_groups = &shgroup, + .num_shading_groups = 1, .use_wire = use_wire, .use_mats = false, .use_mask = use_mask, @@ -1042,11 +1047,15 @@ void DRW_shgroup_call_sculpt( drw_sculpt_generate_calls(&scd, use_vcol); } -void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **shgroups, Object *ob, bool use_vcol) +void DRW_shgroup_call_sculpt_with_materials(DRWShadingGroup **shgroups, + int num_shgroups, + Object *ob, + bool use_vcol) { DRWSculptCallbackData scd = { .ob = ob, .shading_groups = shgroups, + .num_shading_groups = num_shgroups, .use_wire = false, .use_mats = true, .use_mask = false, diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 33601de50da..1a4df846a12 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -4714,99 +4714,109 @@ static bool bm_face_is_all_uv_sel(BMFace *f, bool select_test, const int cd_loop static int uv_hide_exec(bContext *C, wmOperator *op) { + ViewLayer *view_layer = CTX_data_view_layer(C); SpaceImage *sima = CTX_wm_space_image(C); - Object *obedit = CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); const ToolSettings *ts = scene->toolsettings; - BMEditMesh *em = BKE_editmesh_from_object(obedit); - BMFace *efa; - BMLoop *l; - BMIter iter, liter; - MLoopUV *luv; const bool swap = RNA_boolean_get(op->ptr, "unselected"); Image *ima = sima ? sima->image : NULL; const int use_face_center = (ts->uv_selectmode == UV_SELECT_FACE); - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( + view_layer, ((View3D *)NULL), &objects_len); - if (ts->uv_flag & UV_SYNC_SELECTION) { - if (EDBM_mesh_hide(em, swap)) { - EDBM_update_generic(obedit->data, true, false); - } - return OPERATOR_FINISHED; - } + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *ob = objects[ob_index]; + BMEditMesh *em = BKE_editmesh_from_object(ob); + BMFace *efa; + BMLoop *l; + BMIter iter, liter; + MLoopUV *luv; - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - int hide = 0; + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - if (!uvedit_face_visible_test(scene, obedit, ima, efa)) { - continue; + if (ts->uv_flag & UV_SYNC_SELECTION) { + if (EDBM_mesh_hide(em, swap)) { + EDBM_update_generic(ob->data, true, false); + } + return OPERATOR_FINISHED; } - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + int hide = 0; - if (UV_SEL_TEST(luv, !swap)) { - hide = 1; - break; + if (!uvedit_face_visible_test(scene, ob, ima, efa)) { + continue; } - } - if (hide) { - /* note, a special case for edges could be used, - * for now edges act like verts and get flushed */ - if (use_face_center) { - if (em->selectmode == SCE_SELECT_FACE) { - /* check that every UV is selected */ - if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) { - BM_face_select_set(em->bm, efa, false); - } - uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset); + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + + if (UV_SEL_TEST(luv, !swap)) { + hide = 1; + break; } - else { - if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - if (UV_SEL_TEST(luv, !swap)) { - BM_vert_select_set(em->bm, l->v, false); + } + + if (hide) { + /* note, a special case for edges could be used, + * for now edges act like verts and get flushed */ + if (use_face_center) { + if (em->selectmode == SCE_SELECT_FACE) { + /* check that every UV is selected */ + if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) { + BM_face_select_set(em->bm, efa, false); + } + uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset); + } + else { + if (bm_face_is_all_uv_sel(efa, true, cd_loop_uv_offset) == !swap) { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + if (UV_SEL_TEST(luv, !swap)) { + BM_vert_select_set(em->bm, l->v, false); + } } } + if (!swap) { + uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset); + } } - if (!swap) { + } + else if (em->selectmode == SCE_SELECT_FACE) { + /* check if a UV is de-selected */ + if (bm_face_is_all_uv_sel(efa, false, cd_loop_uv_offset) != !swap) { + BM_face_select_set(em->bm, efa, false); uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset); } } - } - else if (em->selectmode == SCE_SELECT_FACE) { - /* check if a UV is de-selected */ - if (bm_face_is_all_uv_sel(efa, false, cd_loop_uv_offset) != !swap) { - BM_face_select_set(em->bm, efa, false); - uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset); - } - } - else { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - if (UV_SEL_TEST(luv, !swap)) { - BM_vert_select_set(em->bm, l->v, false); - if (!swap) { - luv->flag &= ~MLOOPUV_VERTSEL; + else { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + if (UV_SEL_TEST(luv, !swap)) { + BM_vert_select_set(em->bm, l->v, false); + if (!swap) { + luv->flag &= ~MLOOPUV_VERTSEL; + } } } } } } - } - /* flush vertex selection changes */ - if (em->selectmode != SCE_SELECT_FACE) { - EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX | SCE_SELECT_EDGE); - } + /* flush vertex selection changes */ + if (em->selectmode != SCE_SELECT_FACE) { + EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX | SCE_SELECT_EDGE); + } - BM_select_history_validate(em->bm); + BM_select_history_validate(em->bm); - DEG_id_tag_update(obedit->data, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + DEG_id_tag_update(ob->data, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data); + } + + MEM_freeN(objects); return OPERATOR_FINISHED; } @@ -4837,119 +4847,129 @@ static void UV_OT_hide(wmOperatorType *ot) static int uv_reveal_exec(bContext *C, wmOperator *op) { + ViewLayer *view_layer = CTX_data_view_layer(C); SpaceImage *sima = CTX_wm_space_image(C); - Object *obedit = CTX_data_edit_object(C); Scene *scene = CTX_data_scene(C); const ToolSettings *ts = scene->toolsettings; - BMEditMesh *em = BKE_editmesh_from_object(obedit); - BMFace *efa; - BMLoop *l; - BMIter iter, liter; - MLoopUV *luv; + const int use_face_center = (ts->uv_selectmode == UV_SELECT_FACE); const int stickymode = sima ? (sima->sticky != SI_STICKY_DISABLE) : 1; + const bool select = RNA_boolean_get(op->ptr, "select"); - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + uint objects_len = 0; + Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs( + view_layer, ((View3D *)NULL), &objects_len); - const bool select = RNA_boolean_get(op->ptr, "select"); + for (uint ob_index = 0; ob_index < objects_len; ob_index++) { + Object *ob = objects[ob_index]; + BMEditMesh *em = BKE_editmesh_from_object(ob); + BMFace *efa; + BMLoop *l; + BMIter iter, liter; + MLoopUV *luv; - /* note on tagging, selecting faces needs to be delayed so it doesn't select the verts and - * confuse our checks on selected verts. */ + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - /* call the mesh function if we are in mesh sync sel */ - if (ts->uv_flag & UV_SYNC_SELECTION) { - if (EDBM_mesh_reveal(em, select)) { - EDBM_update_generic(obedit->data, true, false); - } - return OPERATOR_FINISHED; - } - if (use_face_center) { - if (em->selectmode == SCE_SELECT_FACE) { - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - BM_elem_flag_disable(efa, BM_ELEM_TAG); - if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); - } - /* BM_face_select_set(em->bm, efa, true); */ - BM_elem_flag_enable(efa, BM_ELEM_TAG); - } + /* note on tagging, selecting faces needs to be delayed so it doesn't select the verts and + * confuse our checks on selected verts. */ + + /* call the mesh function if we are in mesh sync sel */ + if (ts->uv_flag & UV_SYNC_SELECTION) { + if (EDBM_mesh_reveal(em, select)) { + EDBM_update_generic(ob->data, true, false); } + return OPERATOR_FINISHED; } - else { - /* enable adjacent faces to have disconnected UV selections if sticky is disabled */ - if (!stickymode) { + if (use_face_center) { + if (em->selectmode == SCE_SELECT_FACE) { BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { BM_elem_flag_disable(efa, BM_ELEM_TAG); if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { - int totsel = 0; BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - totsel += BM_elem_flag_test(l->v, BM_ELEM_SELECT); + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); } - - if (!totsel) { + /* BM_face_select_set(em->bm, efa, true); */ + BM_elem_flag_enable(efa, BM_ELEM_TAG); + } + } + } + else { + /* enable adjacent faces to have disconnected UV selections if sticky is disabled */ + if (!stickymode) { + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + BM_elem_flag_disable(efa, BM_ELEM_TAG); + if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + int totsel = 0; BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + totsel += BM_elem_flag_test(l->v, BM_ELEM_SELECT); + } + + if (!totsel) { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + } + /* BM_face_select_set(em->bm, efa, true); */ + BM_elem_flag_enable(efa, BM_ELEM_TAG); } - /* BM_face_select_set(em->bm, efa, true); */ - BM_elem_flag_enable(efa, BM_ELEM_TAG); } } } - } - else { - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - BM_elem_flag_disable(efa, BM_ELEM_TAG); - if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - if (BM_elem_flag_test(l->v, BM_ELEM_SELECT) == 0) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + else { + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + BM_elem_flag_disable(efa, BM_ELEM_TAG); + if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + if (BM_elem_flag_test(l->v, BM_ELEM_SELECT) == 0) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + } } + /* BM_face_select_set(em->bm, efa, true); */ + BM_elem_flag_enable(efa, BM_ELEM_TAG); } - /* BM_face_select_set(em->bm, efa, true); */ - BM_elem_flag_enable(efa, BM_ELEM_TAG); } } } } - } - else if (em->selectmode == SCE_SELECT_FACE) { - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - BM_elem_flag_disable(efa, BM_ELEM_TAG); - if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + else if (em->selectmode == SCE_SELECT_FACE) { + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + BM_elem_flag_disable(efa, BM_ELEM_TAG); + if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + } + /* BM_face_select_set(em->bm, efa, true); */ + BM_elem_flag_enable(efa, BM_ELEM_TAG); } - /* BM_face_select_set(em->bm, efa, true); */ - BM_elem_flag_enable(efa, BM_ELEM_TAG); } } - } - else { - BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { - BM_elem_flag_disable(efa, BM_ELEM_TAG); - if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { - BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { - if (BM_elem_flag_test(l->v, BM_ELEM_SELECT) == 0) { - luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); - SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + else { + BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { + BM_elem_flag_disable(efa, BM_ELEM_TAG); + if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN) && !BM_elem_flag_test(efa, BM_ELEM_SELECT)) { + BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { + if (BM_elem_flag_test(l->v, BM_ELEM_SELECT) == 0) { + luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); + SET_FLAG_FROM_TEST(luv->flag, select, MLOOPUV_VERTSEL); + } } + /* BM_face_select_set(em->bm, efa, true); */ + BM_elem_flag_enable(efa, BM_ELEM_TAG); } - /* BM_face_select_set(em->bm, efa, true); */ - BM_elem_flag_enable(efa, BM_ELEM_TAG); } } - } - /* re-select tagged faces */ - BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG); + /* re-select tagged faces */ + BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG); - DEG_id_tag_update(obedit->data, ID_RECALC_SELECT); - WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data); + DEG_id_tag_update(ob->data, ID_RECALC_SELECT); + WM_event_add_notifier(C, NC_GEOM | ND_SELECT, ob->data); + } + + MEM_freeN(objects); return OPERATOR_FINISHED; } |