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authorDalai Felinto <dfelinto@gmail.com>2017-04-13 16:38:15 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-13 16:38:15 +0300
commit368b3c145bc2b63b340231bcbd7bc36055bcd41e (patch)
tree346a07c1fbbe74c0133cc8430268ca6c13120a60 /source
parent2128e26d86a8dcc25287de4bfc39f065fefd3ce3 (diff)
Layer collection settings API
This way we can set a property via RNA, and also force an update of scene layer (which I am using for unittesting)
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_layer.h1
-rw-r--r--source/blender/blenkernel/intern/layer.c8
-rw-r--r--source/blender/makesrna/intern/rna_object.c6
-rw-r--r--source/blender/makesrna/intern/rna_scene.c88
4 files changed, 103 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index 9e7155cf482..da4f1a94042 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -109,6 +109,7 @@ void BKE_collection_override_datablock_add(struct LayerCollection *lc, const cha
typedef void (*CollectionEngineSettingsCB)(struct RenderEngine *engine, struct IDProperty *props);
struct IDProperty *BKE_layer_collection_engine_get(struct LayerCollection *lc, const int type, const char *engine_name);
struct IDProperty *BKE_object_collection_engine_get(struct Object *ob, const int type, const char *engine_name);
+struct IDProperty *BKE_scene_collection_engine_get(struct Scene *scene, const int type, const char *engine_name);
void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, CollectionEngineSettingsCB func);
void BKE_layer_collection_engine_settings_callback_free(void);
void BKE_layer_collection_engine_settings_create(struct IDProperty *root);
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 0964b957ba4..a160bdb0df1 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -1153,6 +1153,14 @@ IDProperty *BKE_layer_collection_engine_get(LayerCollection *lc, const int type,
return collection_engine_get(lc->properties, type, engine_name);
}
+/**
+ * Return scene engine settings for specified engine
+ */
+IDProperty *BKE_scene_collection_engine_get(Scene *scene, const int type, const char *engine_name)
+{
+ return collection_engine_get(scene->collection_properties, type, engine_name);
+}
+
/* ---------------------------------------------------------------------- */
/* Engine Settings Properties */
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index ecb011991e5..1d92b0d7338 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -2613,6 +2613,12 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Object_hide_update");
+ prop = RNA_def_property(srna, "collection_properties", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_sdna(prop, NULL, "base_collection_properties->data.group", NULL);
+ RNA_def_property_struct_type(prop, "LayerCollectionSettings");
+ RNA_def_property_ui_text(prop, "Collection Settings",
+ "Engine specific render settings to be overridden by collections");
+
/* anim */
rna_def_animdata_common(srna);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index ded73586293..92b316f7907 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -469,6 +469,7 @@ EnumPropertyItem rna_enum_layer_collection_mode_settings_type_items[] = {
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_depsgraph.h"
+#include "BKE_idprop.h"
#include "BKE_mesh.h"
#include "BKE_sound.h"
#include "BKE_screen.h"
@@ -2503,6 +2504,62 @@ static int rna_LayerCollectionSettings_name_length(PointerRNA *ptr)
return strnlen(props->name, sizeof(props->name));
}
+static void rna_LayerCollectionSettings_use(ID *id, IDProperty *props, const char *identifier)
+{
+ Scene *scene = (Scene *)id;
+ PointerRNA scene_props_ptr;
+ PropertyRNA *prop;
+ IDProperty *scene_props;
+
+ scene_props = BKE_scene_collection_engine_get(scene, COLLECTION_MODE_NONE, props->name);
+ RNA_pointer_create(id, &RNA_LayerCollectionSettings, scene_props, &scene_props_ptr);
+ prop = RNA_struct_find_property(&scene_props_ptr, identifier);
+
+ switch (RNA_property_type(prop)) {
+ case PROP_FLOAT:
+ {
+ float value = BKE_collection_engine_property_value_get_float(scene_props, identifier);
+ BKE_collection_engine_property_add_float(props, identifier, value);
+ break;
+ }
+ case PROP_ENUM:
+ {
+ int value = BKE_collection_engine_property_value_get_int(scene_props, identifier);
+ BKE_collection_engine_property_add_int(props, identifier, value);
+ break;
+ }
+ case PROP_INT:
+ {
+ int value = BKE_collection_engine_property_value_get_int(scene_props, identifier);
+ BKE_collection_engine_property_add_int(props, identifier, value);
+ break;
+ }
+ case PROP_BOOLEAN:
+ {
+ int value = BKE_collection_engine_property_value_get_int(scene_props, identifier);
+ BKE_collection_engine_property_add_bool(props, identifier, value);
+ break;
+ }
+ case PROP_STRING:
+ case PROP_POINTER:
+ case PROP_COLLECTION:
+ default:
+ break;
+ }
+
+ /* TODO(sergey): Use proper flag for tagging here. */
+ DAG_id_tag_update(id, 0);
+}
+
+static void rna_LayerCollectionSettings_unuse(ID *id, IDProperty *props, const char *identifier)
+{
+ IDProperty *prop_to_remove = IDP_GetPropertyFromGroup(props, identifier);
+ IDP_FreeFromGroup(props, prop_to_remove);
+
+ /* TODO(sergey): Use proper flag for tagging here. */
+ DAG_id_tag_update(id, 0);
+}
+
static void rna_LayerCollection_name_get(PointerRNA *ptr, char *value)
{
SceneCollection *sc = ((LayerCollection *)ptr->data)->scene_collection;
@@ -2782,6 +2839,16 @@ static int rna_SceneLayer_multiple_engines_get(PointerRNA *UNUSED(ptr))
return (BLI_listbase_count(&R_engines) > 1);
}
+static void rna_SceneLayer_update_tagged(SceneLayer *sl)
+{
+ DEG_OBJECT_ITER(sl, ob)
+ {
+ /* Don't do anything, we just need to run the iterator to flush
+ * the base info to the objects. */
+ }
+ DEG_OBJECT_ITER_END
+}
+
static int rna_SceneLayer_active_layer_index_get(PointerRNA *ptr)
{
Scene *scene = (Scene *)ptr->data;
@@ -6057,8 +6124,11 @@ static void rna_def_layer_collection_settings(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ FunctionRNA *func;
+ PropertyRNA *parm;
srna = RNA_def_struct(brna, "LayerCollectionSettings", NULL);
+ RNA_def_struct_sdna(srna, "IDProperty");
RNA_def_struct_ui_text(srna, "Layer Collection Settings",
"Engine specific settings that can be overriden by LayerCollection");
RNA_def_struct_refine_func(srna, "rna_LayerCollectionSettings_refine");
@@ -6071,6 +6141,18 @@ static void rna_def_layer_collection_settings(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
+ func = RNA_def_function(srna, "use", "rna_LayerCollectionSettings_use");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ RNA_def_function_ui_description(func, "Initialize this property to use");
+ parm = RNA_def_string(func, "identifier", NULL, 0, "Property Name", "Name of the property to set");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+
+ func = RNA_def_function(srna, "unuse", "rna_LayerCollectionSettings_unuse");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID);
+ RNA_def_function_ui_description(func, "Remove the property");
+ parm = RNA_def_string(func, "identifier", NULL, 0, "Property Name", "Name of the property to unset");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+
#ifdef WITH_CLAY_ENGINE
rna_def_layer_collection_engine_settings_clay(brna);
#endif
@@ -6239,6 +6321,7 @@ static void rna_def_layer_objects(BlenderRNA *brna, PropertyRNA *cprop)
static void rna_def_scene_layer(BlenderRNA *brna)
{
+ FunctionRNA *func;
StructRNA *srna;
PropertyRNA *prop;
@@ -6289,6 +6372,11 @@ static void rna_def_scene_layer(BlenderRNA *brna)
RNA_def_property_boolean_funcs(prop, "rna_SceneLayer_multiple_engines_get", NULL);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Multiple Engines", "More than one rendering engine is available");
+
+ /* debug update routine */
+ func = RNA_def_function(srna, "update", "rna_SceneLayer_update_tagged");
+ RNA_def_function_ui_description(func,
+ "Update data tagged to be updated from previous access to data or operators");
}
static void rna_def_scene_layers(BlenderRNA *brna, PropertyRNA *cprop)