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authorCampbell Barton <ideasman42@gmail.com>2018-01-11 01:55:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-01-11 02:01:01 +0300
commitf33000526679c543c1398a68a84b93dad521a5cb (patch)
tree91ffe827dd47859eca1c6c84516ff9f9be68a273 /source
parent76bdd40bfdc7a212c70c2032edaa6faef1423c9f (diff)
Cleanup: BKE naming conventions for datablock add/localize
Conventions were already followed nearly everywhere.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_action.h2
-rw-r--r--source/blender/blenkernel/BKE_lamp.h2
-rw-r--r--source/blender/blenkernel/BKE_material.h2
-rw-r--r--source/blender/blenkernel/BKE_particle.h2
-rw-r--r--source/blender/blenkernel/BKE_world.h4
-rw-r--r--source/blender/blenkernel/intern/action.c2
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c4
-rw-r--r--source/blender/blenkernel/intern/ipo.c4
-rw-r--r--source/blender/blenkernel/intern/lamp.c4
-rw-r--r--source/blender/blenkernel/intern/material.c2
-rw-r--r--source/blender/blenkernel/intern/particle.c4
-rw-r--r--source/blender/blenkernel/intern/world.c6
-rw-r--r--source/blender/blenloader/intern/versioning_legacy.c2
-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/armature/pose_lib.c2
-rw-r--r--source/blender/editors/physics/particle_object.c2
-rw-r--r--source/blender/editors/render/render_preview.c6
-rw-r--r--source/blender/editors/render/render_shading.c2
-rw-r--r--source/blender/editors/space_action/action_data.c2
-rw-r--r--source/blender/makesrna/intern/rna_fluidsim.c2
-rw-r--r--source/blender/makesrna/intern/rna_main_api.c6
-rw-r--r--source/blender/render/intern/source/render_texture.c2
22 files changed, 33 insertions, 33 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 28be2b04c71..f7ebe85bcef 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -55,7 +55,7 @@ extern "C" {
/* Action Lib Stuff ----------------- */
/* Allocate a new bAction with the given name */
-struct bAction *add_empty_action(struct Main *bmain, const char name[]);
+struct bAction *BKE_action_add(struct Main *bmain, const char name[]);
void BKE_action_copy_data(struct Main *bmain, struct bAction *act_dst, const struct bAction *act_src, const int flag);
/* Allocate a copy of the given Action and all its data */
diff --git a/source/blender/blenkernel/BKE_lamp.h b/source/blender/blenkernel/BKE_lamp.h
index b68da654520..3673e657b33 100644
--- a/source/blender/blenkernel/BKE_lamp.h
+++ b/source/blender/blenkernel/BKE_lamp.h
@@ -46,7 +46,7 @@ void BKE_lamp_init(struct Lamp *la);
struct Lamp *BKE_lamp_add(struct Main *bmain, const char *name) ATTR_WARN_UNUSED_RESULT;
void BKE_lamp_copy_data(struct Main *bmain, struct Lamp *la_dst, const struct Lamp *la_src, const int flag);
struct Lamp *BKE_lamp_copy(struct Main *bmain, const struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
-struct Lamp *localize_lamp(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
+struct Lamp *BKE_lamp_localize(struct Lamp *la) ATTR_WARN_UNUSED_RESULT;
void BKE_lamp_make_local(struct Main *bmain, struct Lamp *la, const bool lib_local);
void BKE_lamp_free(struct Lamp *la);
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index c6ebda2c399..f7850913014 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -56,7 +56,7 @@ void BKE_material_remap_object_calc(struct Object *ob_dst, struct Object *ob_sr
struct Material *BKE_material_add(struct Main *bmain, const char *name);
void BKE_material_copy_data(struct Main *bmain, struct Material *ma_dst, const struct Material *ma_src, const int flag);
struct Material *BKE_material_copy(struct Main *bmain, const struct Material *ma);
-struct Material *localize_material(struct Material *ma);
+struct Material *BKE_material_localize(struct Material *ma);
struct Material *give_node_material(struct Material *ma); /* returns node material or self */
void BKE_material_make_local(struct Main *bmain, struct Material *ma, const bool lib_local);
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index ddb4f9c37bd..b43d000ed35 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -323,7 +323,7 @@ struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct P
struct ModifierData *object_add_particle_system(struct Scene *scene, struct Object *ob, const char *name);
void object_remove_particle_system(struct Scene *scene, struct Object *ob);
-struct ParticleSettings *psys_new_settings(const char *name, struct Main *main);
+struct ParticleSettings *BKE_particlesettings_add(struct Main *main, const char *name);
void BKE_particlesettings_copy_data(
struct Main *bmain, struct ParticleSettings *part_dst, const struct ParticleSettings *part_src,
const int flag);
diff --git a/source/blender/blenkernel/BKE_world.h b/source/blender/blenkernel/BKE_world.h
index 2a811496bb9..dfa367afeb2 100644
--- a/source/blender/blenkernel/BKE_world.h
+++ b/source/blender/blenkernel/BKE_world.h
@@ -38,10 +38,10 @@ struct World;
void BKE_world_free(struct World *sc);
void BKE_world_init(struct World *wrld);
-struct World *add_world(struct Main *bmian, const char *name);
+struct World *BKE_world_add(struct Main *bmian, const char *name);
void BKE_world_copy_data(struct Main *bmain, struct World *wrld_dst, const struct World *wrld_src, const int flag);
struct World *BKE_world_copy(struct Main *bmain, const struct World *wrld);
-struct World *localize_world(struct World *wrld);
+struct World *BKE_world_localize(struct World *wrld);
void BKE_world_make_local(struct Main *bmain, struct World *wrld, const bool lib_local);
#endif
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index 5c2fe0bb040..034248df8d5 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -84,7 +84,7 @@
/* ***************** Library data level operations on action ************** */
-bAction *add_empty_action(Main *bmain, const char name[])
+bAction *BKE_action_add(Main *bmain, const char name[])
{
bAction *act;
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index ba8f454aa47..2c6339de500 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -527,7 +527,7 @@ void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths
if (srcAdt->action) {
/* set up an action if necessary, and name it in a similar way so that it can be easily found again */
if (dstAdt->action == NULL) {
- dstAdt->action = add_empty_action(G.main, srcAdt->action->id.name + 2);
+ dstAdt->action = BKE_action_add(G.main, srcAdt->action->id.name + 2);
}
else if (dstAdt->action == srcAdt->action) {
printf("Argh! Source and Destination share animation! ('%s' and '%s' both use '%s') Making new empty action\n",
@@ -535,7 +535,7 @@ void BKE_animdata_separate_by_basepath(ID *srcID, ID *dstID, ListBase *basepaths
/* TODO: review this... */
id_us_min(&dstAdt->action->id);
- dstAdt->action = add_empty_action(G.main, dstAdt->action->id.name + 2);
+ dstAdt->action = BKE_action_add(G.main, dstAdt->action->id.name + 2);
}
/* loop over base paths, trying to fix for each one... */
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index 90247441631..00cf40f06cd 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -1559,7 +1559,7 @@ static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[],
BLI_snprintf(nameBuf, sizeof(nameBuf), "CDA:%s", ipo->id.name + 2);
- adt->action = add_empty_action(G.main, nameBuf);
+ adt->action = BKE_action_add(G.main, nameBuf);
if (G.debug & G_DEBUG) printf("\t\tadded new action - '%s'\n", nameBuf);
}
@@ -2107,7 +2107,7 @@ void do_versions_ipos_to_animato(Main *main)
bAction *new_act;
/* add a new action for this, and convert all data into that action */
- new_act = add_empty_action(main, id->name + 2);
+ new_act = BKE_action_add(main, id->name + 2);
ipo_to_animato(NULL, ipo, NULL, NULL, NULL, NULL, &new_act->curves, &drivers);
new_act->idroot = ipo->blocktype;
}
diff --git a/source/blender/blenkernel/intern/lamp.c b/source/blender/blenkernel/intern/lamp.c
index fe481905fb2..3a4c920d8fb 100644
--- a/source/blender/blenkernel/intern/lamp.c
+++ b/source/blender/blenkernel/intern/lamp.c
@@ -156,7 +156,7 @@ Lamp *BKE_lamp_copy(Main *bmain, const Lamp *la)
return la_copy;
}
-Lamp *localize_lamp(Lamp *la)
+Lamp *BKE_lamp_localize(Lamp *la)
{
/* TODO replace with something like
* Lamp *la_copy;
@@ -172,7 +172,7 @@ Lamp *localize_lamp(Lamp *la)
for (a = 0; a < MAX_MTEX; a++) {
if (lan->mtex[a]) {
- lan->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_lamp");
+ lan->mtex[a] = MEM_mallocN(sizeof(MTex), __func__);
memcpy(lan->mtex[a], la->mtex[a], sizeof(MTex));
}
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 07c2ff4ba9d..0dd7047a376 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -267,7 +267,7 @@ Material *BKE_material_copy(Main *bmain, const Material *ma)
}
/* XXX (see above) material copy without adding to main dbase */
-Material *localize_material(Material *ma)
+Material *BKE_material_localize(Material *ma)
{
/* TODO replace with something like
* Material *ma_copy;
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index cbbb44c55cb..8b3910c1d53 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3136,7 +3136,7 @@ ModifierData *object_add_particle_system(Scene *scene, Object *ob, const char *n
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
BLI_addtail(&ob->particlesystem, psys);
- psys->part = psys_new_settings(DATA_("ParticleSettings"), NULL);
+ psys->part = BKE_particlesettings_add(NULL, DATA_("ParticleSettings"));
if (BLI_listbase_count_ex(&ob->particlesystem, 2) > 1)
BLI_snprintf(psys->name, sizeof(psys->name), DATA_("ParticleSystem %i"), BLI_listbase_count(&ob->particlesystem));
@@ -3294,7 +3294,7 @@ static void default_particle_settings(ParticleSettings *part)
}
-ParticleSettings *psys_new_settings(const char *name, Main *main)
+ParticleSettings *BKE_particlesettings_add(Main *main, const char *name)
{
ParticleSettings *part;
diff --git a/source/blender/blenkernel/intern/world.c b/source/blender/blenkernel/intern/world.c
index acab94be9c5..10fcfaa444f 100644
--- a/source/blender/blenkernel/intern/world.c
+++ b/source/blender/blenkernel/intern/world.c
@@ -108,7 +108,7 @@ void BKE_world_init(World *wrld)
wrld->mistdist = 25.0f;
}
-World *add_world(Main *bmain, const char *name)
+World *BKE_world_add(Main *bmain, const char *name)
{
World *wrld;
@@ -158,7 +158,7 @@ World *BKE_world_copy(Main *bmain, const World *wrld)
return wrld_copy;
}
-World *localize_world(World *wrld)
+World *BKE_world_localize(World *wrld)
{
/* TODO replace with something like
* World *wrld_copy;
@@ -174,7 +174,7 @@ World *localize_world(World *wrld)
for (a = 0; a < MAX_MTEX; a++) {
if (wrld->mtex[a]) {
- wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), "localize_world");
+ wrldn->mtex[a] = MEM_mallocN(sizeof(MTex), __func__);
memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex));
}
}
diff --git a/source/blender/blenloader/intern/versioning_legacy.c b/source/blender/blenloader/intern/versioning_legacy.c
index ad37679800b..acb9ad581c4 100644
--- a/source/blender/blenloader/intern/versioning_legacy.c
+++ b/source/blender/blenloader/intern/versioning_legacy.c
@@ -3029,7 +3029,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *main)
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
- part = psys->part = psys_new_settings("ParticleSettings", main);
+ part = psys->part = BKE_particlesettings_add(main, "ParticleSettings");
/* needed for proper libdata lookup */
blo_do_versions_oldnewmap_insert(fd->libmap, psys->part, psys->part, 0);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index de0d19f7b05..94dc15278a1 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -145,7 +145,7 @@ bAction *verify_adt_action(ID *id, short add)
BLI_snprintf(actname, sizeof(actname), "%sAction", id->name + 2);
/* create action */
- adt->action = add_empty_action(G.main, actname);
+ adt->action = BKE_action_add(G.main, actname);
/* set ID-type from ID-block that this is going to be assigned to
* so that users can't accidentally break actions by assigning them
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index ac38500c841..587ae6991a2 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -200,7 +200,7 @@ static bAction *poselib_init_new(Object *ob)
if (ob->poselib)
id_us_min(&ob->poselib->id);
- ob->poselib = add_empty_action(G.main, "PoseLib");
+ ob->poselib = BKE_action_add(G.main, "PoseLib");
ob->poselib->idroot = ID_OB;
return ob->poselib;
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index aaa9afdd8c6..ce18083917f 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -197,7 +197,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *UNUSED(op))
if (psys->part)
part= BKE_particlesettings_copy(bmain, psys->part);
else
- part= psys_new_settings("ParticleSettings", bmain);
+ part= BKE_particlesettings_add(bmain, "ParticleSettings");
ob= ptr.id.data;
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 35d772afae7..c2532ba033e 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -331,7 +331,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
if (origmat) {
/* work on a copy */
- mat = localize_material(origmat);
+ mat = BKE_material_localize(origmat);
sp->matcopy = mat;
BLI_addtail(&pr_main->mat, mat);
@@ -476,7 +476,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
/* work on a copy */
if (origla) {
- la = localize_lamp(origla);
+ la = BKE_lamp_localize(origla);
sp->lampcopy = la;
BLI_addtail(&pr_main->lamp, la);
}
@@ -512,7 +512,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
World *wrld = NULL, *origwrld = (World *)id;
if (origwrld) {
- wrld = localize_world(origwrld);
+ wrld = BKE_world_localize(origwrld);
sp->worldcopy = wrld;
BLI_addtail(&pr_main->world, wrld);
}
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 0a7bca1f490..2a617f91e6c 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -580,7 +580,7 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op))
wo = BKE_world_copy(bmain, wo);
}
else {
- wo = add_world(bmain, DATA_("World"));
+ wo = BKE_world_add(bmain, DATA_("World"));
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(C, &wo->id);
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index fdf2dfe8371..29b3c6f2f6c 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -125,7 +125,7 @@ static bAction *action_create_new(bContext *C, bAction *oldact)
}
else {
/* just make a new (empty) action */
- action = add_empty_action(CTX_data_main(C), "Action");
+ action = BKE_action_add(CTX_data_main(C), "Action");
}
/* when creating new ID blocks, there is already 1 user (as for all new datablocks),
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index 437095ffb31..29354837449 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -136,7 +136,7 @@ static void rna_FluidSettings_update_type(Main *bmain, Scene *scene, PointerRNA
if (ob->type == OB_MESH && !psys) {
/* add particle system */
- part = psys_new_settings("ParticleSettings", bmain);
+ part = BKE_particlesettings_add(bmain, "ParticleSettings");
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
part->type = PART_FLUID;
diff --git a/source/blender/makesrna/intern/rna_main_api.c b/source/blender/makesrna/intern/rna_main_api.c
index 7e2ced81a6d..4aa4eddaddb 100644
--- a/source/blender/makesrna/intern/rna_main_api.c
+++ b/source/blender/makesrna/intern/rna_main_api.c
@@ -430,7 +430,7 @@ static World *rna_Main_worlds_new(Main *bmain, const char *name)
char safe_name[MAX_ID_NAME - 2];
rna_idname_validate(name, safe_name);
- World *world = add_world(bmain, safe_name);
+ World *world = BKE_world_add(bmain, safe_name);
id_us_min(&world->id);
return world;
}
@@ -505,7 +505,7 @@ static bAction *rna_Main_actions_new(Main *bmain, const char *name)
char safe_name[MAX_ID_NAME - 2];
rna_idname_validate(name, safe_name);
- bAction *act = add_empty_action(bmain, safe_name);
+ bAction *act = BKE_action_add(bmain, safe_name);
id_fake_user_clear(&act->id);
return act;
}
@@ -515,7 +515,7 @@ static ParticleSettings *rna_Main_particles_new(Main *bmain, const char *name)
char safe_name[MAX_ID_NAME - 2];
rna_idname_validate(name, safe_name);
- ParticleSettings *part = psys_new_settings(safe_name, bmain);
+ ParticleSettings *part = BKE_particlesettings_add(bmain, safe_name);
id_us_min(&part->id);
return part;
}
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index e6138842f09..4241dff96de 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -3754,7 +3754,7 @@ Material *RE_sample_material_init(Material *orig_mat, Scene *scene)
if (!orig_mat) return NULL;
/* copy material */
- mat = localize_material(orig_mat);
+ mat = BKE_material_localize(orig_mat);
/* update material anims */
BKE_animsys_evaluate_animdata(scene, &mat->id, mat->adt, BKE_scene_frame_get(scene), ADT_RECALC_ANIM);