diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-11-30 03:46:42 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-30 03:46:42 +0300 |
commit | 4c31bed6b462db32bf2c2eabf6af932428a65f25 (patch) | |
tree | 41627fd41da0a813914ad4141bef11d48bdd8636 /source | |
parent | 7ec5a68091a8ed3eb066fca832eb26a3692ea654 (diff) |
Fix T57981: Crash entering sculpt mode
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc index 636b270fe83..89d3740c43e 100644 --- a/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc +++ b/source/blender/depsgraph/intern/eval/deg_eval_copy_on_write.cc @@ -131,7 +131,6 @@ void nested_id_hack_discard_pointers(ID *id_cow) SPECIAL_CASE(ID_LS, FreestyleLineStyle, nodetree) SPECIAL_CASE(ID_LA, Lamp, nodetree) SPECIAL_CASE(ID_MA, Material, nodetree) - SPECIAL_CASE(ID_SCE, Scene, nodetree) SPECIAL_CASE(ID_TE, Tex, nodetree) SPECIAL_CASE(ID_WO, World, nodetree) @@ -139,6 +138,17 @@ void nested_id_hack_discard_pointers(ID *id_cow) SPECIAL_CASE(ID_LT, Lattice, key) SPECIAL_CASE(ID_ME, Mesh, key) + case ID_SCE: + { + Scene *scene_cow = (Scene *)id_cow; + /* Node trees always have their own ID node in the graph, and are + * being copied as part of their copy-on-write process. */ + scene_cow->nodetree = NULL; + /* Tool settings pointer is shared with the original scene. */ + scene_cow->toolsettings = NULL; + break; + } + case ID_OB: { /* Clear the ParticleSettings pointer to prevent doubly-freeing it. */ @@ -174,7 +184,6 @@ const ID *nested_id_hack_get_discarded_pointers(NestedIDHackTempStorage *storage SPECIAL_CASE(ID_LS, FreestyleLineStyle, nodetree, linestyle) SPECIAL_CASE(ID_LA, Lamp, nodetree, lamp) SPECIAL_CASE(ID_MA, Material, nodetree, material) - SPECIAL_CASE(ID_SCE, Scene, nodetree, scene) SPECIAL_CASE(ID_TE, Tex, nodetree, tex) SPECIAL_CASE(ID_WO, World, nodetree, world) @@ -182,6 +191,14 @@ const ID *nested_id_hack_get_discarded_pointers(NestedIDHackTempStorage *storage SPECIAL_CASE(ID_LT, Lattice, key, lattice) SPECIAL_CASE(ID_ME, Mesh, key, mesh) + case ID_SCE: + { + storage->scene = *(Scene *)id; + storage->scene.toolsettings = NULL; + storage->scene.nodetree = NULL; + return &storage->scene.id; + } + # undef SPECIAL_CASE default: @@ -629,6 +646,7 @@ void update_special_pointers(const Depsgraph *depsgraph, { Scene *scene_cow = (Scene *)id_cow; const Scene *scene_orig = (const Scene *)id_orig; + scene_cow->toolsettings = scene_orig->toolsettings; scene_cow->eevee.light_cache = scene_orig->eevee.light_cache; break; } @@ -1003,6 +1021,7 @@ void discard_mesh_edit_mode_pointers(ID *id_cow) void discard_scene_pointers(ID *id_cow) { Scene *scene_cow = (Scene *)id_cow; + scene_cow->toolsettings = NULL; scene_cow->eevee.light_cache = NULL; } |