diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-03-22 06:44:05 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-03-22 06:48:36 +0300 |
commit | cb521bd37b26d069cfefec9683312e27c4caae90 (patch) | |
tree | 61980445582a9201b587ee33bbecea0256aedbf3 /source | |
parent | f051146ae64550b65a37bc1cb6f9c60583fa0123 (diff) |
Cleanup: spelling, expand on comments
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/lib_override.c | 2 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_virtual_array.hh | 2 | ||||
-rw-r--r-- | source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h | 8 |
3 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c index 48a5d47fff6..f8b6abac06e 100644 --- a/source/blender/blenkernel/intern/lib_override.c +++ b/source/blender/blenkernel/intern/lib_override.c @@ -1115,7 +1115,7 @@ bool BKE_lib_override_library_resync(Main *bmain, void BKE_lib_override_library_main_resync(Main *bmain, Scene *scene, ViewLayer *view_layer) { /* We use a specific collection to gather/store all 'orphaned' override collections and objects - * generated by resyncprocess. This avoids putting them in scene's master collection. */ + * generated by re-sync-process. This avoids putting them in scene's master collection. */ #define OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME "OVERRIDE_RESYNC_LEFTOVERS" Collection *override_resync_residual_storage = BLI_findstring( &bmain->collections, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME, offsetof(ID, name) + 2); diff --git a/source/blender/blenlib/BLI_virtual_array.hh b/source/blender/blenlib/BLI_virtual_array.hh index 51d2e820504..2f23dbac32f 100644 --- a/source/blender/blenlib/BLI_virtual_array.hh +++ b/source/blender/blenlib/BLI_virtual_array.hh @@ -21,7 +21,7 @@ * * A virtual array is a data structure that behaves similar to an array, but its elements are * accessed through virtual methods. This improves the decoupling of a function from its callers, - * because it does not have to know exactly how the data is layed out in memory, or if it is stored + * because it does not have to know exactly how the data is laid out in memory, or if it is stored * in memory at all. It could just as well be computed on the fly. * * Taking a virtual array as parameter instead of a more specific non-virtual type has some diff --git a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h index 148bbc2c146..1239deb95bb 100644 --- a/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h +++ b/source/blender/gpencil_modifiers/intern/lineart/MOD_lineart.h @@ -154,7 +154,9 @@ typedef struct LineartEdge { unsigned char flags; /** - * Still need this entry because culled lines will not add to object reln node, + * Still need this entry because culled lines will not add to object + * #LineartElementLinkNode node (known as `reln` internally). + * * TODO: If really need more savings, we can allocate this in a "extended" way too, but we need * another bit in flags to be able to show the difference. */ @@ -168,7 +170,7 @@ typedef struct LineartLineChain { /** Calculated before draw command. */ float length; - /** Used when re-connecting and gp stroke generation. */ + /** Used when re-connecting and grease-pencil stroke generation. */ char picked; char level; @@ -238,7 +240,7 @@ typedef struct LineartRenderBuffer { unsigned int contour_count; unsigned int contour_processed; LineartEdge *contour_managed; - /* Now changed to linknodes. */ + /** A single linked list (cast to #LinkNode). */ LineartEdge *contours; unsigned int intersection_count; |