Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2010-10-18 15:21:22 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-10-18 15:21:22 +0400
commit58683fa993e11d7bf888050e359b864f865d7c41 (patch)
tree2b23d73e312916ccdca6b780199e1fda1caf557b /source
parent9650667b3df2f39c35b7632720ff872265dfeaa5 (diff)
enable DEBUG define in CMake and scons, also change booleans debug option to BOP_DEBUG, which was used inconsistently, and had to add a define for superlu.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h4
-rw-r--r--source/blender/blenlib/intern/math_matrix.c4
3 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 79030e3adfa..5237335e8ca 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1708,7 +1708,7 @@ void object_apply_mat4(Object *ob, float mat[][4])
/* rotation */
copy_m3_m4(mat3, mat);
/* so scale doesnt interfear with rotation [#24291] */
- normalize_m3_m3(mat3_n, mat3);
+ normalize_m3_m3(mat3_n, (const float(*)[3])mat3);
object_mat3_to_rot(ob, mat3_n, 0);
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 294546bb222..6b3d8bf9d0b 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -102,9 +102,9 @@ void transpose_m3(float R[3][3]);
void transpose_m4(float R[4][4]);
void normalize_m3(float R[3][3]);
-void normalize_m3_m3(float R[3][3], float A[3][3]);
+void normalize_m3_m3(float R[3][3], const float A[3][3]);
void normalize_m4(float R[4][4]);
-void normalize_m4_m4(float R[4][4], float A[4][4]);
+void normalize_m4_m4(float R[4][4], const float A[4][4]);
void orthogonalize_m3(float R[3][3], int axis);
void orthogonalize_m4(float R[4][4], int axis);
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index 197d3676367..9bbd0fc64ac 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -750,7 +750,7 @@ void normalize_m3(float mat[][3])
normalize_v3(mat[2]);
}
-void normalize_m3_m3(float rmat[][3], float mat[][3])
+void normalize_m3_m3(float rmat[][3], const float mat[][3])
{
normalize_v3_v3(rmat[0], mat[0]);
normalize_v3_v3(rmat[1], mat[1]);
@@ -770,7 +770,7 @@ void normalize_m4(float mat[][4])
if(len!=0.0) mat[2][3]/= len;
}
-void normalize_m4_m4(float rmat[][4], float mat[][4])
+void normalize_m4_m4(float rmat[][4], const float mat[][4])
{
float len;